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GameSaver_ClassAPI
CG-Tespy edited this page May 4, 2020
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Main object creating GameSaveData. Relies on other DataSavers attached to the same GameObject to do the bulk of the work.
Inherits: DataSaver<GameSaveData>
Implements: ISaveCreator
Namespace: CGTUnity.Fungus.SaveSystem
override IList<SaveDataItem> CreateItems()
- Creates and returns a list of SaveDataItems consisting of a GameSaveData instance.
- Creates and returns a single GameSaveData using the subsavers attached to the same GameObject.
- Like the no-arg version, but assigns the GameSaveData the passed slot number before returning it.
- Like the no-arg version, but assigns the GameSaveData the number of the passed slot before returning it.