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BlockData_ClassAPI
CG-Tespy edited this page May 4, 2020
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Contains data about the state of a Block in a Flowchart.
Inherits from: SaveData
Namespace: CGTUnity.Fungus.SaveSystem
virtual string BlockName
- Name of the block this was made for.
- Index of the command that the block was executing. Is negative if there was none.
- Whether or not the block was executing.
BlockData()
BlockData(string blockName, int commandIndex = -1)
BlockData(Block block)
virtual void SetFrom(Block block)
- Sets the state data this holds based on the passed Block.