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GameLoader_ClassAPI
CG-Tespy edited this page May 4, 2020
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Loads GameSaveData. Relies mainly on subloaders such as the FlowchartLoader to do much of the work. How much of a GameSaveData's data a GameLoader can work depends on the subloaders attached to the same GameObject.
Inherits from: SaveLoader<GameSaveData>
Namespace: CGTUnity.Fungus.SaveSystem
override bool Load(GameSaveData saveData)
- Loads the passed data after loading the appropriate scene
- Like Load(), but doesn't start by loading a scene.