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GameLoader_ClassAPI

CG-Tespy edited this page May 4, 2020 · 3 revisions

Loads GameSaveData. Relies mainly on subloaders such as the FlowchartLoader to do much of the work. How much of a GameSaveData's data a GameLoader can work depends on the subloaders attached to the same GameObject.

Inherits from: SaveLoader<GameSaveData>
Namespace: CGTUnity.Fungus.SaveSystem

Public Methods

override bool Load(GameSaveData saveData)

  • Loads the passed data after loading the appropriate scene
virtual void LoadState(GameSaveData saveData)
  • Like Load(), but doesn't start by loading a scene.

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