-
Notifications
You must be signed in to change notification settings - Fork 3
FlowchartLoader_ClassAPI
CG-Tespy edited this page May 4, 2020
·
4 revisions
Default module for loading the scene's Flowcharts. It not only restores the states of a Flowchart's value-type variables (Boolean, Float, Integer, String, Vector2, Vector3, and Color), it also has them execute the commands they were executing when the save file was made.
For example, if the game was saved while a Say Dialog was running, said dialogue will be executed as soon as the save is loaded.
Inherits from: SaveLoader<FlowchartData>
Namespace: CGTUnity.Fungus.SaveSystem
override bool Load(FlowchartData data)