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Pull requests: bevyengine/bevy
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Multiview camera rendering: proof-of-concept continuation of #16059
#24422
opened May 24, 2026 by
bigmark222
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Fix IME text input wrapping (#23932)
A-Text
Rendering and layout for characters
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24421
opened May 24, 2026 by
jxcv0
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Specify Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AppLabel for SyncComponent / ExtractComponent / ExtractResource
A-Rendering
Generalise Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TemporaryRenderEntity over AppLabel
A-Rendering
Preserve color space on Color spaces and color math
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Saturation changes (Consistency with Hue and Luminance traits)
A-Color
#24413
opened May 23, 2026 by
coreh
Contributor
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Update change list migration guide
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
S-Blocked
This cannot move forward until something else changes
Remove false positive error log for morph targets
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RelationshipHookMode argument to BundleWriter::write
A-ECS
Implement Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SystemParam for SmallVec
A-ECS
#24405
opened May 23, 2026 by
Shatur
Contributor
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Rename SortedRenderPhase add to add_retained
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
bsn: fix accidental scene entity deduplication due to name references
A-ECS
Entities, components, systems, and events
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Domain-Expert
Requires deep knowledge in a given domain
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Fix placeholder SMAA LUTs
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24398
opened May 22, 2026 by
redstrate
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Support for KHR_texture_basisu in bevy-gltf
#24397
opened May 22, 2026 by
mholiv
Contributor
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Add PointerCaptureMap
A-Picking
Pointing at and selecting objects of all sorts
A-Pointers
Relating to Bevy pointer abstractions
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24396
opened May 22, 2026 by
joaoconceicao12
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Fix double-sided normals for negative scale meshes
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24395
opened May 22, 2026 by
issam3105
Contributor
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Switch to Tombi for TOML formatting
A-Build-System
Related to build systems or continuous integration
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24394
opened May 22, 2026 by
BenjaminBrienen
Contributor
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Panic safe component drop
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Unsafe
Touches with unsafe code in some way
P-Unsound
A bug that results in undefined compiler behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24393
opened May 22, 2026 by
SpecificProtagonist
Contributor
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add a helper function to create A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TilemapChunkTileData from Y-down tile data
C-Usability
#24391
opened May 22, 2026 by
hxYuki
Contributor
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bevy_reflect: Optional generic info
A-Reflection
Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Stabilize VisibilityRange buffer indices to fix stale HLOD culling in the GPU-driven path
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24381
opened May 21, 2026 by
stuartparmenter
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