Add BSN scene writer: serialize ECS World to .bsn text#23639
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jbuehler23 wants to merge 3 commits intobevyengine:mainfrom
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Add BSN scene writer: serialize ECS World to .bsn text#23639jbuehler23 wants to merge 3 commits intobevyengine:mainfrom
jbuehler23 wants to merge 3 commits intobevyengine:mainfrom
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Objective
Addresses item 1 in #23637 and fills the gap called out in #23630: writing a World to BSN
Solution
Adds a BSN writer module to
bevy_scene2that serializes ECS entities and components to valid.bsntext.Key features:
BsnWriterConfigChildrenblocksExample
See
examples/scene/bsn_writer.rs. Press S for default output, D for custom config that also skips camera components.Output from pressing D (custom config skipping camera internals):
Things to note:
Lighthas no translation/scale,Cubehas no rotation/scale)CollisionShape::Box { width: 10.0, ... })Follow-up
I plan to wrap this in an ergonomic API (e.g.
SceneDocument) in a subsequent PR, but wanted to land the core serialization first. The full roadmap is tracked in #23637.Testing
Used in Jackdaw for scene save/load, copy/paste, and asset catalog serialization.