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Crops Config
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{name}- The name of the crop and the seed -
{textureName}- The texture name of the crop block and the seed.
blocks/textureName1.png,
blocks/textureName2.png,
blocks/textureName3.png and
blocks/textureName4.png will be the crops texture items/textureName_seed.png will be the crops texture
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[creativeTab] = "Custom Items"- The tab label from the tab that the crop and seed will show. -
{fruitName}- The item that will be dropped as a fruit. Ex.: "minecraft:apple" -
[renderType] = 1- The block render type -
[dropFromGrassChance] = 10- The chance to drop the seed from grass block. min:0 max:100 -
[dropSeedWhenMature] = true- If false the crop wont drop seed when harvested -
[acceptBoneMeal] = true- If false it wont be possible to use bonemeal in this crop -
[minFruitDrop] = 1- The minimum ammount of fruits to drop when harveting a mature crop. min = 0 -
[maxFruitDrop] = 1- The maximum ammount of fruits to drop when harveting a mature crop -
[minSeedDrop] = 1- The minimum ammount of seeds to drop when harveting a mature crop. min = 0 -
[maxSeedDrop] = 2- The maximum ammount of seeds to drop when harveting a mature crop. min = 0 -
[eachExtraSeedDropChance] = 50- The chance to drop each extra seed that is more than the min -
[eachExtraFruitDropChance] = 15- The chance to drop each extra fruit that is more than the min
{
"crops":
[
{
"name": "ironia",
"textureName":"iron_crop",
"fruitName": "minecraft:iron_ingot",
"renderType": 6,
"dropFromGrassChance": 10,
"dropSeedWhenMature": true,
"acceptBoneMeal": true,
"minFruitDrop": 1,
"maxFruitDrop": 1,
"minSeedDrop": 1,
"maxSeedDrop": 2,
"eachExtraSeedDropChance": 50,
"eachExtraFruitDropChance": 15
},
{
"name":"golduce",
"textureName":"gold",
"fruitName": "minecraft:gold_ingot",
"renderType": 1,
"dropFromGrassChance": 5
}
]
}
```