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Otho edited this page Oct 1, 2014 · 1 revision

Axes Properties:

READ THIS FIRST

  • {name} - The name of the tool

  • {textureName} - The texture name of the tool.

  • [creativeTab] = "Custom Items" - The tab label from the tab that the tool will show.

  • [maxUses] = 59 - How many times this item can be used. Durability.

  • [efficiencyOnProperMaterial] = 2 - How efficienty a tool is on the proper material. ex: How fast a shovel dig sand

  • [damageVsEntity] = 0 - How much damage it does on entities (zombies, chickes, other players)

  • [enchantability] = 15 - How easily this tool will be enchanted

Format Example

{	
	"axes":
	[
		{
			"name":"axe 1",
			"textureName":"axe1",
			"maxUses":1,
			"efficiencyOnProperMaterial":1,
			"damageVsEntity":0,
			"enchantability":1
		},
		...
		{
			"name":"axe X",
			"textureName":"axeX",
			"maxUses":1,
			"efficiencyOnProperMaterial":1,
			"damageVsEntity":0,
			"enchantability":1
		}
	]	
}
```

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