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ARM64EC MSVC Vulkan Development

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Use player outline color for player-owned vehicle/weapons
ARM64EC MSVC Vulkan Development #259: Commit 6f20761 pushed by Benualdo
8m 50s master
Use separate outline color for Prefab instanced objects
ARM64EC MSVC Vulkan Development #258: Commit 52e1d2d pushed by Benualdo
11m 59s master
Clang fix StencilState
ARM64EC MSVC Vulkan Development #257: Commit a464f95 pushed by Benualdo
6m 59s master
Clang fix enemy rotation
ARM64EC MSVC Vulkan Development #256: Commit 515bd72 pushed by Benualdo
4m 36s master
ObjectList min/max size
ARM64EC MSVC Vulkan Development #254: Commit 9f2bc38 pushed by Benualdo
4m 17s master
Fix resource leak when reloading RendererOptions
ARM64EC MSVC Vulkan Development #253: Commit dbcf88b pushed by Benualdo
4m 20s master
Use yellow outline when selected object is Prefab
ARM64EC MSVC Vulkan Development #252: Commit 1d4799f pushed by Benualdo
3m 44s master
Outline fade with distance
ARM64EC MSVC Vulkan Development #251: Commit 8d0208c pushed by Benualdo
3m 44s master
Add 'R16G16_uint' pixel format
ARM64EC MSVC Vulkan Development #250: Commit e1713d5 pushed by Benualdo
3m 53s master
Add ZFail fill color to outline
ARM64EC MSVC Vulkan Development #248: Commit 6782cce pushed by Benualdo
4m 3s master
Colored outlines
ARM64EC MSVC Vulkan Development #246: Commit 37efe8c pushed by Benualdo
4m 31s master
Stencil override from GraphicInstance
ARM64EC MSVC Vulkan Development #245: Commit 09247cb pushed by Benualdo
4m 25s master
Scene static roofs + fix missing GUID
ARM64EC MSVC Vulkan Development #244: Commit 8ecabaf pushed by Benualdo
3m 34s master
Improve mesh component UI
ARM64EC MSVC Vulkan Development #243: Commit d91f85a pushed by Benualdo
5m 15s master
Invalidate snap cache when selection changes
ARM64EC MSVC Vulkan Development #241: Commit 27d2e5a pushed by Benualdo
8m 29s master
Clang compile fix
ARM64EC MSVC Vulkan Development #240: Commit 31ec1db pushed by Benualdo
3m 47s master
Fix player not being able to pick weapon
ARM64EC MSVC Vulkan Development #239: Commit c6c8441 pushed by Benualdo
3m 49s master
Fix reverse cull mode rendering directional shadow maps
ARM64EC MSVC Vulkan Development #237: Commit 078bf14 pushed by Benualdo
3m 35s master
Fix matrix scale edit from inspector window
ARM64EC MSVC Vulkan Development #236: Commit 3d1db0e pushed by Benualdo
3m 57s master