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Pull requests: daid/EmptyEpsilon

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Pull requests list

Refactor Science sidebar
#2852 opened Apr 10, 2026 by oznogon Contributor Loading…
Refactor player transfers
#2851 opened Apr 10, 2026 by oznogon Contributor Loading…
3
Refactor chat and script comms overlay
#2843 opened Apr 8, 2026 by oznogon Contributor Loading…
[#2762] Add keybinds for Relay functionality
#2842 opened Apr 8, 2026 by oznogon Contributor Loading…
Refactor previous/next target selection, add targeting keybinds
#2841 opened Apr 7, 2026 by oznogon Contributor Loading…
trying to fix probe view next scannable object
#2840 opened Apr 7, 2026 by gwaland Contributor Loading…
Feature/probe view toggle button
#2839 opened Apr 7, 2026 by gwaland Contributor Loading…
Add HackingTarget component for per-entity hacking settings
#2838 opened Apr 6, 2026 by oznogon Contributor Loading…
Convert "Request dock" button to a menu
#2837 opened Apr 6, 2026 by oznogon Contributor Loading…
Add DB button to faction k/v for Science scan target
#2836 opened Apr 6, 2026 by oznogon Contributor Loading…
Add GM, advanced waypoint controls
#2835 opened Apr 6, 2026 by oznogon Contributor Loading…
Hotkey remapping by interaction type with dialog
#2830 opened Apr 1, 2026 by oznogon Contributor Draft
Move orders, copy buttons on GM screen
#2829 opened Apr 1, 2026 by oznogon Contributor Loading…
Add health bars to GM screen radar
#2828 opened Apr 1, 2026 by oznogon Contributor Loading…
Enforce GM info k/v order, restore Shields and add Faction to info
#2827 opened Mar 31, 2026 by oznogon Contributor Loading…
Don't hide entities from GM screen radar
#2824 opened Mar 31, 2026 by oznogon Contributor Loading…
Export more entities and entity properties
#2822 opened Mar 30, 2026 by oznogon Contributor Loading…
Add text filter search to GuiListbox
#2819 opened Mar 29, 2026 by oznogon Contributor Loading…
Fix entity selection only checking physics entities
#2818 opened Mar 28, 2026 by GinjaNinja32 Contributor Loading…
Fix various bugs with science/operations zoom
#2817 opened Mar 28, 2026 by GinjaNinja32 Contributor Loading…
[#2712] Cap system power to 100% if no Reactor or Coolant
#2809 opened Mar 25, 2026 by oznogon Contributor Loading…
Pass mode=SACN to sendMulticast in sACN implementation
#2803 opened Mar 20, 2026 by GinjaNinja32 Contributor Loading…
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