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@HauntedMC

HauntedMC

The code and infrastructure behind HauntedMC.

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play.hauntedmc.nl

About HauntedMC

HauntedMC is a Dutch Minecraft network where community, gameplay, and engineering come together.

This organization contains the code and infrastructure behind HauntedMC, from shared platform services and custom Velocity or Paper plugins to deployment tooling, resource packs, and gameplay systems built specifically for the network.

What we build

  • Custom plugins for Velocity and Paper
  • Network level infrastructure for data access and service management
  • Resource packs and related content
  • Operational tooling for running and maintaining minecraft server software

🚀 Featured repositories

  • DataProvider
    Shared infrastructure for MySQL, MongoDB, Redis, and Redis messaging, giving plugins one clean API across Velocity and Paper.

  • DataRegistry
    Central storage for player identity, presence, sessions, rename history, and service state across the network.

  • ProxyFeatures
    A modular Velocity framework for network level features.

  • ServerFeatures
    Paper side features and commands that support gameplay and operations on backend servers.

  • mcserver
    A production oriented Docker image for running Minecraft Java servers safely and repeatably.

  • VelocityHotReloader
    Tooling for faster iteration during Velocity plugin development.

  • ResourcePacks
    Custom HauntedMC resource pack assets and content.

🛠️ Core stack

Core stack

Platform focus: Java 21, Gradle, Maven, GitHub Actions, and Docker.

🌐 HauntedMC

🤝 Contributing

HauntedMC includes both public repositories and private assets that support the live network.

Public repositories include most of the backend and features-specific content running on HauntedMC, while private repositories contain more sensitive internal systems and proprietary code.

Interested in contributing or collaborating on private HauntedMC projects? Reach out via support@hauntedmc.nl or our support page.

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  1. mcserver mcserver Public

    Minecraft server image

    Shell 1

  2. DataProvider DataProvider Public

    Data infrastructure for Velocity and Bukkit/Paper plugins

    Java 1

  3. ProxyFeatures ProxyFeatures Public

    Proxy level feature framework

    Java 1

  4. DataRegistry DataRegistry Public

    Keeps up-to-date data records of players, game-state, and events. Plugins can hook into the registry via the DataRegistryAPI.

    Java 1

  5. ServerFeatures ServerFeatures Public

    Server level feature framework

    Java 1

  6. VelocityHotReloader VelocityHotReloader Public

    Velocity Plugin Reloader

    Java 1

Repositories

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