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Adapt DexSim v0.4.0 #182
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Adapt DexSim v0.4.0 #182
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f2ea7dc24592b04c731a4dab5ef7f007de1845d016fa7c4475bb8de03cf05d1239e3046d5c0ee4b7b7afbb4b7b999ff27295873868052e9bb0d9579File filter
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The docs table still describes
rendereras aboolwith defaultFalse, and still documentsenable_denoiser/sppas top-levelSimulationManagerCfgfields. In the code, rendering is now configured viarender_cfg: RenderCfgwithrenderer: Literal[...]andenable_denoiser/sppnested under it. Please update the parameter table to reflect the new API (including the correct type/default).There was a problem hiding this comment.
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The docs say
--renderer"Enable ray tracing" but the flag actually selects the backend and requires a value (legacy/hybrid/fast-rt). Update wording and example usage to reflect this (e.g.--renderer fast-rt).There was a problem hiding this comment.
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The CLI docs list
--rendereras a flag (“Enable ray tracing…”), but the actual argument expects a value (legacy|hybrid|fast-rt). Update this bullet to document the accepted values (and thatlegacydisables RT).There was a problem hiding this comment.
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The CLI option is now
--rendererwith explicit choices, but this bullet reads like a boolean toggle. Consider documenting it as--renderer {legacy,hybrid,fast-rt}and explaining what each value does (and/or the default) to match the new argparse contract.There was a problem hiding this comment.
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The documentation shows
--rendererwithout a value. Since--rendererexpects a backend name (legacy/hybrid/fast-rt), update the example to pass a value (e.g.--renderer hybrid).There was a problem hiding this comment.
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The documentation shows
--rendererwithout a value. Since--renderertakes a choice (legacy/hybrid/fast-rt), the example should include an explicit value (e.g.--renderer fast-rt).There was a problem hiding this comment.
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When
distributed=True, the process GPU is set vialocal_rank, butgym_env_cfg.sim_cfg.gpu_idis then overwritten with the config-filegpu_id(notlocal_rank). This can desync the engine GPU selection from the actual process device. Keepgpu_id=local_rankin distributed mode (or at least don’t override the earliergpu_index).Uh oh!
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