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Signals_ClassAPI
CG-Tespy edited this page Jul 28, 2019
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A static class containing signals to make it easier to respond to actions taking place within the system.
Namespace: Fungus.NarrativeLogSystem
UnityAction<Entry> NarrativeAdded
- By default, the NarrativeLog invokes this when it registers a new Entry. Listeners get to see exactly what Entry was added.
- By default, the NarrativeLog invokes this when it gets rid of all the Entries it was holding.