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Signals_ClassAPI

CG-Tespy edited this page Jul 28, 2019 · 1 revision

A static class containing signals to make it easier to respond to actions taking place within the system.

Namespace: Fungus.NarrativeLogSystem

Public Static Fields

UnityAction<Entry> NarrativeAdded

  • By default, the NarrativeLog invokes this when it registers a new Entry. Listeners get to see exactly what Entry was added.
UnityAction NarrativeCleared
  • By default, the NarrativeLog invokes this when it gets rid of all the Entries it was holding.

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