This is a multiplayer Battleship game where game information is managed by the server and sent via sockets. First one to 15 hits wins!
Prerequisites
- g++ complier
- Linux system or macOS with the correct apis
Activate virtual environment linux
To BUILD on linux you must have the build-essential package installed for the networking libraries
apt install build-essential
Run make to generate binaries we will use to run the program
mkdir bin
make
Start the server, it will listen for incoming client ports
bin/server IP PORT
Make a client(the server's port and IP that it connects to is inside Client.h)
bin/client
