hashavatar is a Rust crate for deterministic, procedural avatar generation. It is designed for services that need stable user or tenant avatars without bundled artwork, sprite sheets, external asset packs, or filesystem-side effects.
The crate starts conservative: validated avatar dimensions, bounded identity input, namespace-isolated hashing, safe Rust rendering, in-memory raster encoding, SVG string rendering, and a release process with dependency, audit, fuzz, package, SBOM, and reproducibility checks.
The current crate version is 1.0.0.
Implemented now:
- Pure library crate; no bundled demo server and no CLI binary.
- Deterministic avatars derived from SHA-512 identity hashes by default.
- Optional BLAKE3 and XXH3-128 identity derivation behind explicit Cargo features.
- Public enum variant lists use single-source
ALLslices and byte-to-variant helpers for deterministic option derivation. - Visual layer options for accessories, accent palettes, expressions, and
frame shapes through
AvatarStyleOptions. - Automatic style derivation uses distinct identity digest bytes for kind, background, accessory, color, expression, and shape.
- Namespace-aware identity derivation for tenant isolation and visual rollouts.
- Length-prefixed hash components to avoid delimiter ambiguity.
- Avatar families through
AvatarKind: animals, characters, fantasy/sci-fi faces, playful objects, and symbols. Current labels are listed in the public option catalog below. - Background modes through
AvatarBackground: fixed, transparent, patterned, gradient, and star-field canvas treatments. - Visual layers through
AvatarAccessory,AvatarColor,AvatarExpression, andAvatarShape. - In-memory
WebPencoding throughAvatarOutputFormat;PNG,JPEG, and single-frameGIFexport are explicit opt-in features. - Compact SVG string rendering.
- Typed errors for invalid dimensions and oversized identity inputs.
- Private
AvatarSpecfields so dimensions must pass construction-time validation. - No public path-writing helpers; callers own their storage and filesystem boundary.
#![forbid(unsafe_code)]in library code.- Golden visual regression fingerprints.
- Isolated fuzz harness for avatar identities, families, backgrounds, SVG rendering, default WebP encoding, and feature-gated encoder paths.
- Local release gates for formatting, clippy, tests, docs, dependency policy, RustSec advisories, package contents, SBOM generation, reproducible build checks, and crates.io publish dry runs.
Planned or intentionally external:
- HTTP serving, rate limits, cache headers, security headers, observability, and abuse controls live in
hashavatar-api. - Additional output formats such as AVIF or JPEG XL require dependency-policy review before admission.
- Larger identity inputs should be normalized or mapped by the application before calling this crate.
| Area | Status |
|---|---|
| License | MIT OR Apache-2.0 |
| MSRV | Rust 1.95.0 |
| Crate shape | Library only |
| Runtime dependencies | image, palette, rand, sha2, subtle, zeroize; optional blake3, xxhash-rust, image/png, image/jpeg, image/gif |
| Unsafe policy | #![forbid(unsafe_code)] |
| Filesystem policy | No public path-writing APIs |
| Dimension limits | 64..=2048 pixels per side |
| Identity limits | 1024 bytes per identity input |
| Namespace limits | 128 bytes per tenant/style-version component |
| Hashing posture | SHA-512 default with length-prefixed domain, namespace, style, and identity components; optional BLAKE3 and non-cryptographic XXH3-128 |
| SVG posture | Generated numeric markup only; caller input is not inserted into SVG fragments |
| Release evidence | fmt, clippy, tests, docs, deny, audit, fuzz harness compile, package check, SBOM, reproducibility |
Security-control details live in docs/SECURITY_CONTROLS.md. Dependency policy lives in docs/DEPENDENCIES.md. Panic policy lives in docs/PANIC_POLICY.md. Stable API and rendering policy lives in docs/STABILITY.md.
Future version planning lives in docs/VERSION_PLAN.md.
hashavatar remains a single image-generation crate; low-level core planning
is kept internal unless a future release has a concrete image-generation reason
to split it.
[dependencies]
hashavatar = "1.0.0"Optional identity hash modes and extra raster encoders are disabled by default.
Hash modes are mutually exclusive, so enable at most one of blake3 or xxh3:
[dependencies]
hashavatar = { version = "1.0.0", features = ["blake3"] }Enable additional raster formats explicitly:
[dependencies]
hashavatar = { version = "1.0.0", features = ["png", "jpeg", "gif"] }Or enable every optional raster encoder at once:
[dependencies]
hashavatar = { version = "1.0.0", features = ["all-formats"] }Combine these as needed, for example features = ["blake3", "png"].
For a local checkout:
[dependencies]
hashavatar = { path = "../hashavatar" }The crate is dual-licensed:
license = "MIT OR Apache-2.0"1.0.0 freezes the crate's public API shape and documented rendering contract.
Patch releases should not intentionally change output for the same explicit
rendering tuple except for correctness or security fixes. Minor releases may
add opt-in features, output formats, avatar families, backgrounds, or visual
layer variants when they are documented and tested. Automatic style rendering
can change distribution when public enum ALL lists grow, so services that
need precise visual rollout control should use namespace style_version
values deliberately.
See docs/STABILITY.md for the full semver and rendering policy.
| Limit | Value |
|---|---|
| Minimum width/height | 64 |
| Maximum width/height | 2048 |
| Maximum raster pixels | 4,194,304 |
| Maximum raw RGBA buffer | 16,777,216 bytes |
| Maximum identity input | 1024 bytes |
| Maximum namespace tenant | 128 bytes |
| Maximum namespace style version | 128 bytes |
These limits are enforced by constructors and render entry points. They are intended to make the safe path the normal path for public web endpoints.
AvatarSpec::default() is a fixed deterministic convenience value:
256x256 with seed 1. Public services should normally construct
AvatarSpec from validated request parameters with AvatarSpec::new(...)
rather than treating Default as a production policy or source of randomness.
All public option enums expose an ALL slice, from_byte, as_str,
Display, and FromStr support. Byte-to-variant mapping always indexes
through ALL, so adding variants does not require duplicated modulo constants
in caller code.
| Enum | Controls | Values |
|---|---|---|
AvatarKind |
Base avatar family | cat, dog, robot, fox, alien, monster, ghost, slime, bird, wizard, skull, paws, planet, rocket, mushroom, cactus, frog, panda, cupcake, pizza, icecream, octopus, knight, bear, penguin, dragon, ninja, astronaut, diamond, coffee-cup, shield |
AvatarBackground |
Canvas/background treatment | themed, white, black, dark, light, transparent, polka-dot, striped, checkerboard, grid, sunrise, ocean, starry |
AvatarAccessory |
Optional accessory layer | none, glasses, hat, headphones, crown, bowtie, eyepatch, scarf, halo, horns |
AvatarColor |
Optional accent palette | default, neon-mint, pastel-pink, crimson, gold, deep-sea-blue |
AvatarExpression |
Optional expression overlay | default, happy, grumpy, surprised, sleepy, winking, cool, crying |
AvatarShape |
Optional frame shape | square, circle, squircle, hexagon, octagon |
AvatarOutputFormat |
Raster encoding format | webp; optional png, jpg, and gif with matching Cargo features |
AvatarOptions is the stable baseline option type for callers that only need
kind and background. AvatarStyleOptions carries the full visual style
tuple: kind, background, accessory, color, expression, and shape.
Each style has one accessory slot. For example, a caller can request
eyepatch or hat, but not both in the same AvatarStyleOptions. Keeping one
slot avoids ambiguous draw order and collision rules; a future version can add
typed accessory slots if the project needs combinations such as headwear plus
facewear.
Accessories and expressions require face anchors. These families currently have
calibrated face-layer anchors: cat, dog, robot, fox, alien,
monster, ghost, slime, bird, wizard, skull, frog, panda,
octopus, knight, bear, penguin, dragon, ninja, and astronaut.
Non-face families such as paws, planet, rocket, diamond,
coffee-cup, and shield skip accessory/expression layers deterministically
instead of placing them at arbitrary canvas coordinates. Accent colors and
frame shapes are canvas-level layers and still apply.
Use AvatarKind::supports_face_layers() when mapping public endpoint query
parameters. If it returns false, requested accessories and expressions are
accepted but become deterministic no-ops for that family. This keeps automatic
style derivation total while avoiding awkward combinations such as an eyepatch
on a paw print or planet.
Suggested public endpoint query mapping:
| Query parameter | Rust type | Validation |
|---|---|---|
kind |
AvatarKind |
Parse with FromStr; reject unsupported labels. |
background |
AvatarBackground |
Parse with FromStr; reject unsupported labels. |
accessory |
AvatarAccessory |
Parse with FromStr; allow no-op fallback when kind.supports_face_layers() is false. |
color |
AvatarColor |
Parse with FromStr; default keeps the family palette. |
expression |
AvatarExpression |
Parse with FromStr; allow no-op fallback when kind.supports_face_layers() is false. |
shape |
AvatarShape |
Parse with FromStr; applied as a raster mask and SVG clip path. |
format |
AvatarOutputFormat |
Parse with FromStr; SVG uses the render_avatar_svg_* APIs. |
size |
AvatarSpec |
Construct with AvatarSpec::new; reject invalid dimensions. |
Keep request parsing, rate limiting, authentication, and concurrency limits in the API service. This crate intentionally only validates rendering inputs and returns typed errors.
These are useful starting points for public APIs and examples:
| Use case | Suggested style |
|---|---|
| Stable classic avatars | AvatarOptions::new(kind, background) |
| Fully automatic variety | render_avatar_auto_for_id or AvatarStyleOptions::from_identity |
| Profile pictures with transparent backgrounds | background = transparent, shape = circle or squircle |
| Dense UI lists | shape = square, background = themed, accessory = none |
| Playful public profiles | One face accessory, one expression, one accent color, and a frame shape |
| Security-sensitive services | SHA-512 or BLAKE3 identity derivation, stable namespace, explicit concurrency limits |
For public query parameters, prefer parsing labels with FromStr and returning
a normal validation error for unknown labels. Do not silently map unsupported
strings to defaults; silent fallback makes cache keys and user expectations
harder to reason about.
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarOutputFormat, AvatarSpec,
encode_avatar_for_id,
};
let spec = AvatarSpec::new(256, 256, 0)?;
let bytes = encode_avatar_for_id(
spec,
"robot@hashavatar.app",
AvatarOutputFormat::WebP,
AvatarOptions::new(AvatarKind::Robot, AvatarBackground::Transparent),
)?;
assert!(!bytes.is_empty());
# Ok::<(), Box<dyn std::error::Error>>(())The returned bytes can be sent as an HTTP response, uploaded to object storage, written to a caller-selected path, or cached by a CDN.
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarSpec, render_avatar_svg_for_id,
};
let spec = AvatarSpec::new(256, 256, 0)?;
let svg = render_avatar_svg_for_id(
spec,
"alien@hashavatar.app",
AvatarOptions::new(AvatarKind::Alien, AvatarBackground::Transparent),
)?;
assert!(svg.starts_with("<svg "));
assert!(svg.contains("alien avatar"));
# Ok::<(), Box<dyn std::error::Error>>(())Use SVG when you need vector output, easy inspection, text storage, or post-processing by application code.
use hashavatar::{
AvatarBackground, AvatarKind, AvatarNamespace, AvatarOptions, AvatarOutputFormat,
AvatarSpec, encode_avatar_for_namespace,
};
let namespace = AvatarNamespace::new("customer-a", "v2")?;
let spec = AvatarSpec::new(256, 256, 0)?;
let bytes = encode_avatar_for_namespace(
spec,
namespace,
"user-123",
AvatarOutputFormat::WebP,
AvatarOptions::new(AvatarKind::Cat, AvatarBackground::Themed),
)?;
assert!(!bytes.is_empty());
# Ok::<(), Box<dyn std::error::Error>>(())Use namespaces when the same user identifier must not collide visually across tenants, products, or style-version rollouts.
use hashavatar::{AvatarBackground, AvatarKind, AvatarOptions};
let digest_bytes = [42_u8, 199_u8];
let options = AvatarOptions::new(
AvatarKind::from_byte(digest_bytes[0]),
AvatarBackground::from_byte(digest_bytes[1]),
);
assert!(AvatarKind::ALL.contains(&options.kind));
assert!(AvatarBackground::ALL.contains(&options.background));The from_byte helpers use each enum's ALL slice, so new public variants do
not require duplicated modulo constants in caller code.
use hashavatar::{AvatarSpec, render_avatar_auto_for_id};
let spec = AvatarSpec::new(256, 256, 0)?;
let image = render_avatar_auto_for_id(spec, "layered@hashavatar.app")?;
assert_eq!(image.width(), 256);
# Ok::<(), Box<dyn std::error::Error>>(())Automatic mode derives these top-level choices from distinct SHA-512 digest bytes:
| Choice | Digest byte |
|---|---|
AvatarKind |
AVATAR_STYLE_KIND_BYTE |
AvatarBackground |
AVATAR_STYLE_BACKGROUND_BYTE |
AvatarAccessory |
AVATAR_STYLE_ACCESSORY_BYTE |
AvatarColor |
AVATAR_STYLE_COLOR_BYTE |
AvatarExpression |
AVATAR_STYLE_EXPRESSION_BYTE |
AvatarShape |
AVATAR_STYLE_SHAPE_BYTE |
use hashavatar::{
AvatarAccessory, AvatarBackground, AvatarColor, AvatarExpression, AvatarKind,
AvatarShape, AvatarSpec, AvatarStyleOptions, render_avatar_svg_style_for_id,
};
let spec = AvatarSpec::new(256, 256, 0)?;
let style = AvatarStyleOptions::new(
AvatarKind::Robot,
AvatarBackground::Themed,
AvatarAccessory::Glasses,
AvatarColor::Gold,
AvatarExpression::Happy,
AvatarShape::Circle,
);
let svg = render_avatar_svg_style_for_id(spec, "robot@hashavatar.app", style)?;
assert!(svg.contains("robot avatar"));
assert!(svg.contains("accessory-glasses"));
# Ok::<(), Box<dyn std::error::Error>>(())Existing AvatarOptions::new(kind, background) callers keep the old baseline
visual behavior. Use AvatarStyleOptions::from_options(options) when you want
to pass legacy options through a style-aware API without enabling extra layers.
Accessories and expressions are rendered only for avatar families with
calibrated face anchors. Non-face families such as paws, planet, and
rocket skip those layers deterministically instead of drawing them in
misleading positions. Color and frame-shape layers still apply.
AvatarStyleOptions intentionally has one accessory field. Applications that
want multiple accessory concepts should model that at the product layer for now
and choose the single most important AvatarAccessory before calling this
crate.
The default build uses SHA-512 identity derivation. Optional hash modes are crate-wide Cargo feature choices, not runtime API choices:
- Default features: SHA-512.
blake3: BLAKE3.xxh3: XXH3-128.
The blake3 and xxh3 features are mutually exclusive. Enabling both is a
compile-time error. Changing hash mode changes generated identities, so bump
your namespace style version when intentionally migrating output.
[dependencies]
hashavatar = { version = "1.0.0", features = ["blake3"] }use hashavatar::{
AvatarBackground, AvatarKind, AvatarNamespace, AvatarOptions, AvatarSpec,
render_avatar_svg_for_namespace,
};
let namespace = AvatarNamespace::new("customer-a", "v3")?;
let spec = AvatarSpec::new(256, 256, 0)?;
let svg = render_avatar_svg_for_namespace(
spec,
namespace,
"user-123",
AvatarOptions::new(AvatarKind::Alien, AvatarBackground::Themed),
)?;
assert!(svg.contains("alien avatar"));
# Ok::<(), Box<dyn std::error::Error>>(())[dependencies]
hashavatar = { version = "1.0.0", features = ["xxh3"] }use hashavatar::{
AvatarBackground, AvatarKind, AvatarNamespace, AvatarOptions,
AvatarOutputFormat, AvatarSpec, encode_avatar_for_namespace,
};
let namespace = AvatarNamespace::new("public-demo", "v3")?;
let spec = AvatarSpec::new(256, 256, 0)?;
let bytes = encode_avatar_for_namespace(
spec,
namespace,
"demo-user-123",
AvatarOutputFormat::WebP,
AvatarOptions::new(AvatarKind::Robot, AvatarBackground::Themed),
)?;
assert!(!bytes.is_empty());
# Ok::<(), Box<dyn std::error::Error>>(())XXH3-128 is fast and useful for non-adversarial distribution, but it is not a cryptographic hash. Keep SHA-512 or BLAKE3 for adversarial or user-controlled identity inputs.
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarSpec, render_avatar_for_id,
};
let spec = AvatarSpec::new(128, 128, 0)?;
let image = render_avatar_for_id(
spec,
"fox@hashavatar.app",
AvatarOptions::new(AvatarKind::Fox, AvatarBackground::Themed),
)?;
assert_eq!(image.width(), 128);
assert_eq!(image.height(), 128);
# Ok::<(), Box<dyn std::error::Error>>(())Use raw buffers when the caller wants to composite, inspect pixels, run custom encoding, or integrate with an existing image pipeline.
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarOutputFormat, AvatarSpec,
encode_avatar_for_id,
};
fn avatar_response_bytes(user_id: &str, requested_size: u32) -> Result<Vec<u8>, Box<dyn std::error::Error>> {
let spec = AvatarSpec::new(requested_size, requested_size, 0)?;
let options = AvatarOptions::new(AvatarKind::Cat, AvatarBackground::Transparent);
encode_avatar_for_id(spec, user_id, AvatarOutputFormat::WebP, options)
.map_err(Into::into)
}The crate rejects unsupported sizes and oversized identities. Applications
should still enforce their own routing, authentication, rate limiting, cache
policy, response headers, request body limits, and concurrency limits. A single
maximum-size raster render needs up to MAX_AVATAR_RGBA_BYTES raw RGBA bytes
before encoder overhead, so public services should bound simultaneous large
renders at the API layer.
Encode APIs zeroize internal temporary raster buffers after encoding, but the
returned Vec<u8> belongs to the caller. Render APIs return an RgbaImage
owned by the caller. High-assurance applications that treat avatar output as
sensitive should clear those buffers after use:
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarOutputFormat, AvatarSpec,
encode_avatar_for_id, render_avatar_for_id,
};
use zeroize::Zeroize;
let spec = AvatarSpec::new(256, 256, 0)?;
let options = AvatarOptions::new(AvatarKind::Cat, AvatarBackground::Transparent);
let mut bytes = encode_avatar_for_id(
spec,
"sensitive-user-id",
AvatarOutputFormat::WebP,
options,
)?;
// Send, store, or otherwise consume `bytes`.
bytes.zeroize();
let mut image = render_avatar_for_id(spec, "sensitive-user-id", options)?;
// Composite, inspect, or encode `image`.
image.as_mut().zeroize();
# Ok::<(), Box<dyn std::error::Error>>(())This crate bounds each individual render, not process-wide memory pressure.
Public services should combine MAX_AVATAR_RGBA_BYTES with their own memory
budget and reject or queue excess work. For example, a Tokio-based API can use
a semaphore around render work:
use std::sync::Arc;
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarRenderResourceBudget, AvatarSpec,
render_avatar_for_id,
};
use tokio::sync::Semaphore;
fn render_permits_for_budget(memory_budget_bytes: usize) -> usize {
let max_spec = AvatarSpec::new(2048, 2048, 0).expect("maximum avatar spec is valid");
AvatarRenderResourceBudget::max_concurrent_renders_for_memory_budget(
max_spec,
memory_budget_bytes,
)
.max(1)
}
async fn render_with_limit(
semaphore: Arc<Semaphore>,
id: &str,
requested_size: u32,
) -> Result<image::RgbaImage, Box<dyn std::error::Error>> {
let spec = AvatarSpec::new(requested_size, requested_size, 0)?;
let budget = spec.render_resource_budget(1);
if budget.raw_rgba_bytes_per_render() > memory_budget_bytes_for_one_request() {
return Err("requested avatar exceeds per-request render budget".into());
}
let _permit = semaphore.acquire().await?;
let options = AvatarOptions::new(AvatarKind::Cat, AvatarBackground::Transparent);
Ok(render_avatar_for_id(spec, id, options)?)
}
fn memory_budget_bytes_for_one_request() -> usize {
32 * 1024 * 1024
}For async web servers, run CPU-heavy rendering on an appropriate blocking worker pool when needed, and keep the semaphore at the service boundary so it accounts for all concurrent requests.
Important public entry points:
AvatarSpec::new(width, height, seed) -> Result<AvatarSpec, AvatarSpecError>AvatarSpec::render_resource_budget(concurrent_renders) -> AvatarRenderResourceBudgetAvatarRenderResourceBudget::max_concurrent_renders_for_memory_budget(spec, memory_budget_bytes) -> usizeAvatarIdentity::new(input) -> Result<AvatarIdentity, AvatarIdentityError>AvatarIdentity::new_with_options(options, input) -> Result<AvatarIdentity, AvatarIdentityError>AvatarIdentityOptions::new(namespace)AvatarNamespace::new(tenant, style_version) -> Result<AvatarNamespace, AvatarIdentityError>AvatarOptions::new(kind, background)AvatarKind::supports_face_layers()AvatarStyleOptions::new(kind, background, accessory, color, expression, shape)AvatarStyleOptions::from_identity(identity)encode_avatar_for_id(...)encode_avatar_style_for_id(...)encode_avatar_auto_for_id(...)encode_avatar_for_namespace(...)render_avatar_for_id(...)render_avatar_style_for_id(...)render_avatar_auto_for_id(...)render_avatar_for_namespace(...)render_avatar_with_identity_options(...)render_avatar_svg_for_id(...)render_avatar_svg_style_for_id(...)render_avatar_svg_auto_for_id(...)render_avatar_svg_for_namespace(...)render_avatar_svg_with_identity_options(...)
Lower-level identity-specific renderers are available for callers that want direct control over a specific avatar family.
| Format | API value | Notes |
|---|---|---|
| WebP | AvatarOutputFormat::WebP |
Default encoder and recommended format for modern web delivery. |
| PNG | AvatarOutputFormat::Png |
Optional png feature. Lossless and broadly compatible. |
| JPEG | AvatarOutputFormat::Jpeg |
Optional jpeg feature. Transparent pixels are composited over white. |
| GIF | AvatarOutputFormat::Gif |
Optional gif feature. Legacy-compatible single-frame output; the encoder performs internal quantization buffers that hashavatar cannot zeroize, so prefer WebP or PNG for high-assurance deployments. |
| SVG | render_avatar_svg_* |
Returns a string rather than raster bytes. |
AVIF and JPEG XL are not exposed because they add dependency or encoder maturity tradeoffs that have not cleared the crate's dependency policy.
For a concrete crate release, the output is deterministic for the tuple:
crate identity hash mode + namespace tenant + namespace style version + identity bytes + avatar kind + background + dimensions + seed
Within the 1.x series, explicit output for that tuple should remain stable
except for documented correctness or security fixes. This makes the crate
suitable for stable CDN-backed avatar URLs and golden regression tests.
Namespace hashing uses length-prefixed components, so embedded separator bytes
cannot create tenant/style-version ambiguity. The default SHA-512 path keeps the
pre-0.7 identity preimage stable; optional crate-wide hash modes are
domain-separated.
For style-aware rendering, the deterministic tuple also includes
accessory, color, expression, and shape. Existing AvatarOptions
entry points keep those extra layer choices at none, default, default,
and square, so explicitly selected AvatarOptions output remains stable
within a major release unless a documented correctness or security fix requires
new output. Automatic style rendering derives choices through public ALL
variant lists, so adding variants in a future minor release can change
automatic distribution. Services that need controlled rollouts should keep
their existing namespace style version until they intentionally migrate. Some
family/layer combinations are deterministic no-ops when the layer has no
sensible anchor for that family.
Frame shapes are applied as masks in raster output and as SVG clip paths in SVG output. Non-square shapes therefore trim the background, avatar body, color accent, accessory layer, and expression layer consistently before drawing the frame border.
The renderer still uses floating-point geometry in family-specific drawing
paths. Frame-shape raster hit-testing uses integer arithmetic as of 1.0.0,
which reduces one source of platform rounding variance. The project tests
golden fingerprints on the release platform, but it does not yet claim formal
bit-identical raster output across every CPU architecture, compiler backend,
and optimization mode.
The procedural cat renderer seeds its internal RNG from bytes 32..64 of the
identity digest and uses the lower digest bytes for direct visual parameters.
That keeps RNG state separate from directly observed parameter bytes. The
change intentionally updates cat-family golden fingerprints in 0.7.0.
AvatarIdentity equality uses constant-time digest comparison. Rendering and
encoding are not constant-time: shape counts, geometry, encoded size, and SVG
length can vary with identity digest bytes. Applications with strict side
channel requirements should not treat avatar render timing or output size as
secret-preserving signals.
When identity values are sensitive and an API must reduce render-time observability, add the mitigation at the service boundary where request timing is controlled:
use std::time::{Duration, Instant};
use hashavatar::{
AvatarBackground, AvatarKind, AvatarOptions, AvatarSpec, render_avatar_for_id,
};
fn render_with_min_latency(
id: &str,
target_latency: Duration,
) -> Result<image::RgbaImage, Box<dyn std::error::Error>> {
let started = Instant::now();
let spec = AvatarSpec::new(256, 256, 0)?;
let result = render_avatar_for_id(
spec,
id,
AvatarOptions::new(AvatarKind::Monster, AvatarBackground::Themed),
);
let elapsed = started.elapsed();
if elapsed < target_latency {
std::thread::sleep(target_latency - elapsed);
}
Ok(result?)
}For public web services, prefer CDN caching and stable cache keys so repeated requests for the same avatar do not repeatedly expose renderer timing. In async servers, use an async timer rather than blocking a runtime worker thread.
Encode APIs clear temporary raster buffers after encoding. Returned Vec<u8>
encoded bytes and RgbaImage render outputs are caller-owned; applications
with strict memory-sanitization requirements should clear those buffers after
use.
The repository includes:
- same-input stability tests
- different-input divergence tests
- raster export round-trip tests
- SVG safety and compactness tests
- enum parsing tests
- automatic visual layer derivation tests
- style-aware raster and SVG layer tests
- transparent background checks
- golden visual fingerprint tests
- fuzz harness compilation
cargo denypolicy- RustSec advisory scanning
- reproducible package/build checks
- SBOM generation
- crates.io publish dry run
Run the standard local gate:
scripts/checks.shRun the fuller release gate:
scripts/stable_release_gate.sh checkThe repository is intended to remain code-generated and asset-free. For a direct statement of how the visuals are produced, see PROVENANCE.md.
The crate is focused on reusable rendering code. The public HTTP API and demo website live in the separate hashavatar-api project.
See CHANGELOG.md and docs/release-notes for version-by-version details.
Licensed under either of:
- Apache License, Version 2.0 (LICENSE-APACHE)
- MIT license (LICENSE-MIT)