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2 changes: 1 addition & 1 deletion .github/doxygen/Doxyfile
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ PROJECT_NAME = "LLM for Unity"
# could be handy for archiving the generated documentation or if some version
# control system is used.

PROJECT_NUMBER = v3.0.1
PROJECT_NUMBER = v3.0.2

# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
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6 changes: 4 additions & 2 deletions Editor/LLMBuildProcessor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -44,8 +44,10 @@ public static void PostprocessIOSBuild(BuildTarget buildTarget, string outputPat
#else
string projPath = Path.Combine(outputPath, Path.GetFileName(outputPath) + ".xcodeproj", "project.pbxproj");
if (!File.Exists(projPath)) return;
libraryFileNames.Add("libllamalib_osx-universal_acc.dylib");
libraryFileNames.Add("libllamalib_osx-universal_no-acc.dylib");
libraryFileNames.Add("libllamalib_osx-x64_acc.dylib");
libraryFileNames.Add("libllamalib_osx-x64_no-acc.dylib");
libraryFileNames.Add("libllamalib_osx-arm64_acc.dylib");
libraryFileNames.Add("libllamalib_osx-arm64_no-acc.dylib");
#endif

PBXProject project = new PBXProject();
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3 changes: 2 additions & 1 deletion Runtime/LLMBuilder.cs
Original file line number Diff line number Diff line change
Expand Up @@ -208,7 +208,8 @@ public static void BuildLibraryPlatforms(BuildTarget buildTarget)
checkCUBLAS = true;
break;
case BuildTarget.StandaloneOSX:
platforms.Add("osx-universal");
platforms.Add("osx-x64");
platforms.Add("osx-arm64");
break;
case BuildTarget.Android:
platforms.Add("android-arm64");
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2 changes: 1 addition & 1 deletion Runtime/LLMUnitySetup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ public class LLMUnitySetup
{
// DON'T CHANGE! the version is autocompleted with a GitHub action
/// <summary> LLM for Unity version </summary>
public static string Version = "v3.0.1";
public static string Version = "v3.0.2";
/// <summary> LlamaLib version </summary>
public static string LlamaLibVersion = "v2.0.2";
/// <summary> LlamaLib release url </summary>
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2 changes: 1 addition & 1 deletion VERSION
Original file line number Diff line number Diff line change
@@ -1 +1 @@
v3.0.1
v3.0.2
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "ai.undream.llm",
"version": "3.0.1",
"version": "3.0.2",
"displayName": "LLM for Unity",
"description": "LLM for Unity allows to run and distribute Large Language Models (LLMs) in the Unity engine.",
"unity": "2022.3",
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