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Hi there, I'm Francisco ๐Ÿ‘‹

๐ŸŽฎ Aspiring Game Designer & Developer | ๐Ÿ–‹๏ธ Writer & Storyteller | ๐Ÿ’ป Software Engineer


๐ŸŒŸ About Me

I'm Francisco, a passionate software engineer with a love for video games and storytelling. I thrive on creating immersive gaming experiences that blend engaging narratives with compelling gameplay mechanics. With a strong background in Unity and a knack for creative problem-solving, I'm dedicated to bringing joy to players through unique and innovative game designs.

When I'm not coding or designing games, I enjoy writing short stories and poetry, which fuels my creativity and enhances my narrative design skills. I'm always eager to learn new things and collaborate with like-minded individuals to create something truly awesome.


๐Ÿ› ๏ธ Skills & Tools

Game Design & Development

  • Game Engines: Unity, Godot (learning), Phaser
  • Programming Languages: C#, JavaScript, TypeScript, Python
  • Design: Level Design, Narrative Design, UI/UX

Software Engineering

  • Languages: Java, JavaScript, JavaScript, TypeScript, Python, C#
  • Frameworks: React, Remix, Tailwind CSS, Prisma, Redux
  • Tools: Git, GitHub, VS Code, Kubernetes, Docker, AWS, Jenkins

Writing & Storytelling

  • Creative Writing: Short Stories, Poetry, Storyboarding
  • Narrative Design: Integrating rich narratives into game mechanics

๐Ÿš€ Projects

๐ŸŽ Gift Pool

A playful app integrating pleasing experiences with practical features, built using React, Remix, and Prisma. Designed to create engaging user experiences with a touch of humor.

๐Ÿงพ splittr

A simple bill/invoice splitting app designed to be whimsical and useful.


๐ŸŽฎ Portfolio

Check out my portfolio website to see more of my projects and find out more about me!


๐Ÿ“ซ Get in Touch


"Bringing stories to life, one game at a time."


๐Ÿ“š Learning & Growth

I'm continuously expanding my knowledge through books, participating in programming events, and engaging with game development communities. I love blending my programming skills with my passion for storytelling to create games that are both technically robust and emotionally engaging.


๐Ÿ’ก Goals

  • Short-Term: Release a simple, polished game on Steam to establish a presence in the indie game community.
  • Long-Term: Join an indie studio to work on innovative projects that push the boundaries of traditional gaming, or develop my own unique titles that bring joy and creativity to players worldwide.

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