Modern .NET SDK for Hyper3D generated from the provider's OpenAPI definition with AutoSDK.
Built from a locally maintained OpenAPI definition based on Hyper3D's public API documentation so the SDK stays close to the upstream API surface.
Designed for fast regeneration and low-friction updates when the upstream API changes without breaking compatibility.
Targets current .NET practices including nullability, trimming, NativeAOT awareness, and source-generated serialization.
using Hyper3D;
using var client = new Hyper3DClient(apiKey);Open an issue in tryAGI/Hyper3D.
Use GitHub Discussions for design questions and usage help.
Join the tryAGI Discord for broader discussion across SDKs.
This project is supported by JetBrains through the Open Source Support Program.
