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The stack traces paths are significantly shorter, and only show the relevant path fragment.
Before:
/home/runner/work/Multiplayer/Multiplayer/Source/Client/Desyncs/DeferredStackTracing.cs:41
After:
Multiplayer/Client/Desyncs/DeferredStackTracing.cs:41

See https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/compiler-options/advanced#pathmap for docs. Despite the warning, breakpoints still do work (at least for me, using Rider as an IDE).

The stack traces paths are significantly shorter, and only show the
relevant path fragment.
Before:
/home/runner/work/Multiplayer/Multiplayer/Source/Client/Desyncs/DeferredStackTracing.cs:41
After:
Multiplayer/Client/Desyncs/DeferredStackTracing.cs:41

See https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/compiler-options/advanced#pathmap for docs.
Despite the warning, breakpoints still do work (at least for me).
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