Add a warning about rituals if Prepatcher is not active #501 #583
Annotations
10 warnings
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Source/Common/Networking/State/ServerPlayingState.cs#L93
Possible null reference assignment.
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Source/Common/Networking/State/ServerPlayingState.cs#L40
Possible null reference assignment.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Source/Common/Networking/NetworkingLiteNet.cs#L58
Dereference of a possibly null reference.
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Source/Common/Networking/MpConnectionState.cs#L12
Possible null reference return.
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Source/Common/CommandHandler.cs#L82
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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