Adopt native iOS 26 Liquid Glass APIs with fallbacks#5
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- GlassCardModifier: Uses .glassEffect(.regular) on iOS 26+, falls back to custom Material + gradient for older versions - LiquidToggle: Uses .glassEffect(.regular.interactive()) for touch behaviors (shimmer, bounce, scale) on iOS 26+ - Pill: Uses native .glassEffect(.regular, in: .capsule) on iOS 26+ - ActionButton: Uses .glassEffect(.regular.interactive().tint()) for semantic coloring and touch feedback on iOS 26+ - GlassCluster: Unified availability check for iOS/macOS 26+ - Accessibility: All glass effects respect accessibilityReduceTransparency environment key, falling back to .identity when enabled
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to custom Material + gradient for older versions
behaviors (shimmer, bounce, scale) on iOS 26+
semantic coloring and touch feedback on iOS 26+
environment key, falling back to .identity when enabled