Generated by gdx-liftoff and edited to use kotlin script and up-to-date library versions.
iOS support is not included, so if you want that, you will either need to set it up from scratch or use gdx-liftoff or other generators. You can check awesome-libgdx repository for ideas, if you don't know exactly what you want to use.
I've been wanting to try LibGDX, but I got detained a couple of times on the initial setup, as I wanted to modernize the technology stack and use kotlin script instead of groovy for the build scripts.
This repository is an effort to build a template I can use in the future to bootstrap a LibGDX project in minutes instead of hours. Feel free to copy or fork, and have fun!
You can either use IntelliJ IDEs or the gradle wrapper (gradlew) script present in the repository root. It's supposed to build in any of the 3 big OSs, even though I don't own a Mac computer and my Windows partition is abandoned for years (meaning I only tested this code in GNU/Linux).
To simply run the project, you can execute the run tasks present in the desktop and/or in the android modules:
$ ./gradlew :desktop:run
$ ./gradlew :android:run
You can also check other present tasks by running:
$ ./gradlew tasks