Modernize code #6
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Unfortunately, I worked on this aside from knowing nebel is working on #5.
My PR could use some testing though, as I've only tried it out on a couple NPCs.
Main changes:
ReadOnlySeStringSpanandSeStringBuilderfrom using Lumina instead of DalamudsSeStringclass.byte[]comparisons for more self-explaining code.PlayerState.Config window changes:
I formatted the whole codebase with VS, so sorry about that. You don't have to merge this if you don't want to! 🙂
Edit: Drafted. I PR’d it too early, the payloads need to be looped over recursively, which makes things a bit more difficult.