Fix screenshot capture: longer settle delay and skip animation#285
Merged
milanofthe merged 2 commits intomainfrom May 6, 2026
Merged
Fix screenshot capture: longer settle delay and skip animation#285milanofthe merged 2 commits intomainfrom
milanofthe merged 2 commits intomainfrom
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
SETTLE_DELAYfrom 1500 ms to 5000 ms so the model has time to render before capturing. With the recent async toolbox bootstrap, the graph appears quickly but Pyodide and any required toolboxes finish a bit later — 1.5 s often caught the page mid-load, producing blank canvases.&fancyloading=falseto the capture URL to disable the assembly animation. This URL flag is already supported byassemblyAnimation.ts; the screenshot script just wasn't using it.