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- Recycle captured bitmap in createBitmapFromActivity() after saving to disk, eliminating ~9.6 MB leaked per test invocation - Switch IntBuffer allocation from heap (IntBuffer.allocate) to native memory (ByteBuffer.allocateDirect) to bypass JVM heap constraints - Add overflow guard for large capacity * INTEGER_BYTES computations - Wrap ParallelPixelProcessor analyze() and transform() in try/finally to guarantee buffer cleanup on exceptions - Recycle diff bitmap in HighContrastDiff.generate() after saving - Update ImageBufferTest to reflect direct buffer allocation behavior
This was referenced Mar 15, 2026
Replace full-image IntBuffer allocation with stripe-based processing to dramatically reduce peak Java heap usage during bitmap comparison. - Process bitmaps in horizontal stripes using Bitmap.createBitmap() sub-regions and copyPixelsToBuffer(), keeping per-stripe heap usage under ~1 MB instead of ~19 MB for full-image buffers - Stripe height is dynamically calculated based on available heap memory - Revert ByteBuffer.allocateDirect() change (no benefit on Android where direct buffers use VMRuntime.newNonMovableArray on the Java heap) - Add mockBitmapCreateBitmap() test helper and update all processor tests
This was referenced Mar 16, 2026
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Summary
createBitmapFromActivity()after saving to disk, eliminating ~9.6 MB leaked per test invocationByteBuffer.allocateDirect()instead ofIntBuffer.allocate(), moving ~19.2 MB of buffer allocation off the JVM heap entirelyParallelPixelProcessor.analyze()andtransform()to guarantee buffer cleanup on exceptionsHighContrastDiff.generate()after saving to diskallocateSafely()for largecapacity * INTEGER_BYTEScomputations, wideningLowMemoryException.requestedAllocationtoLongContext
The library intermittently crashes with
LowMemoryException/OutOfMemoryErrorwhen the instrumentation process receives a small JVM heap (as low as 16 MB) despite the emulator having 2 GB of RAM. The root cause is a combination of bitmap leaks and heap-based buffer allocation that exhausts the constrained JVM heap.Peak JVM heap during comparison was ~48 MB (captured bitmap leak + reloaded bitmap + baseline bitmap + two IntBuffers). With these fixes, IntBuffers move to native memory and the leaked bitmap is recycled, reducing peak heap to ~19.2 MB (just the two bitmaps, whose pixel storage is native on API 26+).
Test plan