Ensure func_tankapcrocket always has a targeting laser#538
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…esn't exist * On a save restore, the laser dot gets removed, which causes the game to crash when the entity is enabled
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Apparently
env_laserdot(the entity used as the targeting dot for RPGs and APC rockets, and also the Wrangler in TF2) doesn't survive a save/load.weapon_rpgand APCs deal with this by recreating the laser if it doesn't exist. However, the obscurefunc_tankapcrocketonly creates it on initial spawn. This causes the game to crash after a save is loaded and the tank is active.This PR adds code to recreate the targeting laser to prevent game crashes.
Does this PR close any issues?
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developbranch OR targets another branch with a specific goal in mind