Mine++ is a C++ remake of my very first game developed with Unity: a Minesweeper. This remake is a personal challenge in spatial optimization — aiming to use as little memory as possible during execution, without sacrificing performance.
This project uses CMake for cross-platform building.
Refer to the CMake documentation if you're not familiar with how to use it.
- Open a Command Prompt in your desired directory.
- Run the following command:
git clone https://github.com/lvocanson/MinePlusPlus.git ./MinePlusPlus && start devenv ./MinePlusPlus
- Visual Studio will open the project.
- In the Solution Explorer, open
CMakeLists.txt, then pressCtrl + Sto trigger CMake generation.
You can track the progress in the Output Window, under the CMake category. - Once generation completes, set the correct startup item at the top of the screen (next to the green play button) by selecting
MinePlusPlus.exe.