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Mine++

Mine++ is a C++ remake of my very first game developed with Unity: a Minesweeper. This remake is a personal challenge in spatial optimization — aiming to use as little memory as possible during execution, without sacrificing performance.

🔗 Original Unity version


Build

This project uses CMake for cross-platform building.
Refer to the CMake documentation if you're not familiar with how to use it.

Quickstart (Windows + Visual Studio)

  1. Open a Command Prompt in your desired directory.
  2. Run the following command:
    git clone https://github.com/lvocanson/MinePlusPlus.git ./MinePlusPlus && start devenv ./MinePlusPlus
  3. Visual Studio will open the project.
  4. In the Solution Explorer, open CMakeLists.txt, then press Ctrl + S to trigger CMake generation.
    You can track the progress in the Output Window, under the CMake category.
  5. Once generation completes, set the correct startup item at the top of the screen (next to the green play button) by selecting MinePlusPlus.exe.

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Remake of my first Unity game (Minesweeper) in C++

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