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1 change: 1 addition & 0 deletions .changes/fix-web-audio-context-sample-rate
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
patch type="fixed" "Web pre-connect audio buffer using wrong sample rate"
4 changes: 2 additions & 2 deletions lib/src/preconnect/audio_frame_capture_web.dart
Original file line number Diff line number Diff line change
Expand Up @@ -86,8 +86,8 @@ class AudioFrameCaptureWeb implements AudioFrameCapture {
final jsTrack = (track as MediaStreamTrackWeb).jsTrack;
final mediaStream = web.MediaStream([jsTrack].toJS);

// 2. Create AudioContext and best-effort resume it because some browsers require a user gesture and may reject or stall resume()
_audioContext = web.AudioContext();
// 2. Create AudioContext at the requested sample rate and best-effort resume it because some browsers require a user gesture and may reject or stall resume()
_audioContext = web.AudioContext(web.AudioContextOptions(sampleRate: sampleRate.toDouble()));
final ctx = _audioContext!;
try {
await ctx.resume().toDart.timeout(const Duration(seconds: 3));
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