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linkous8 edited this page Jan 8, 2019
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The pages here-in will describe the methods I used to implement a simple tetromino style game. I cannot claim they are perfect as this is the first C programming I have done but it works well enough at the moment. The main goal of this repo is for someone with little to no C experience (like myself) to get their very own homebrew games up and running without the use of Arduino IDE
The wiki is meant to be read while following along in the project code. Further, you may find it helpful to flash the provided Tetroid.fw file to your GO so you can see the code in action.