Feature: Mutable module priority #220
Open
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Makes the priority field in listeners an updatableLazy so that modules can adjust their priority and update the sorting within the listener collections.
A modules priority, if being set (which is only necessary if it might conflict with other modules), should be set at the beginning of the init block. This is just as a default and can be changed by the user in-game.
The listener collections are updated by removing the owners listeners, updating their priority, and adding them back again. This minimizes cost, and resorting only occurs when the user changes a module priority