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@FaxHack FaxHack commented Dec 13, 2025

Fixes #169

Description

When baritone is active, freecam's rotation handling was interfering with baritone's ability to control player rotation, preventing baritone from turning or walking in a straight line when freecam's "rotate to target" setting was enabled.

FaxHack and others added 2 commits December 13, 2025 03:00
Fixes lambda-client#169

When baritone is active, freecam's rotation handling was interfering
with baritone's ability to control player rotation. Added check to
skip rotation handling in freecam when BaritoneManager.isActive is true.
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lgtm

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emyfops commented Dec 13, 2025

@beanbag44 can you take a look also ?

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beanbag44 commented Dec 13, 2025

this seems to be a larger issue with rotations not properly being overridden by baritone. We can merge this for now, but must keep in mind the larger problem as this isn't a full fix. Thoughts @emyfops ?

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emyfops commented Dec 13, 2025

this seems to be a larger issue with rotations not properly being overridden by baritone. We can merge this for now, but must keep in mind the large problem as this isn't a full fix. Thoughts @emyfops ?

Id rather keep this open while we figure out how to keep track of issues

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This seems to have been fixed in commit 94a8f3c

@beanbag44 beanbag44 closed this Dec 15, 2025
@beanbag44 beanbag44 reopened this Dec 15, 2025
@beanbag44 beanbag44 closed this Dec 15, 2025
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Bug: Freecam prevents baritone from walking

3 participants