An isometric ARPG inspired by Conquer Online, built with Godot 4.6.
Venture into a world of combat and conquest! This game captures the classic feel of Conquer Online with:
- Isometric click-to-move controls with smooth acceleration
- Dynamic combat system with normal attacks and AoE scatter skill
- Progressive difficulty zones with 7 monster types
- Visual polish with particle effects and sound
- Monster UI with name labels and health bars
- Left Click: Move to position / Select target
- Ctrl + Left Click: Jump to position
- Right Click: Scatter skill (AoE attack)
- Mouse Wheel: Zoom in/out
- +/- Keys: Zoom in/out
- 0: Reset zoom
- Normal Attack: Click on a monster to target, auto-attacks when in range
- Damage: 80-120% of Attack Power with 15% critical hit chance (1.5x damage)
- Scatter Skill: Right-click to fire arrows in a cone, hits multiple targets
- Monsters: 7 types with increasing difficulty from center
- Engine: Godot 4.6
- Rendering: 2D isometric with geometric shapes
- Max Entities: 1500 monsters with optimized performance
- Inspired by: Conquer Online (classic MMORPG)
- Built with: Godot Engine
This is a fan-inspired project built for fun. Feel free to reference for educational purposes.