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Use TextureView's and animated transitions #19
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dfb2ae8
Use TextureView's and animated transitions
kiryldz 98ca96b
PR fixes
kiryldz 5f95b95
PR fixes v2
kiryldz a00d46f
PR fixes v3
kiryldz 006b21a
PR fixes v4
kiryldz c448c0f
vk: drop frames on non-recoverable vkAcquireNextImageKHR results
kiryldz 246d1c2
vk: log fatal vkQueuePresentKHR errors instead of swallowing them
kiryldz 769fdb4
vk: make cleanupSwapChain idempotent
kiryldz 254fc84
base: hold updateWindowSize scheduling slot until pending == applied
kiryldz de5a52f
core: detect refit endpoint settlement by transition into rest region
kiryldz 7437920
base: keep updateWindowSize viewport read+write inside the same lock
kiryldz 0786f9d
core: drop TextureView reference on surface destroy
kiryldz cb6166b
base: restore unconditional updateMvp at end of updateWindowSize task
kiryldz 4828d69
base: also refresh MVP per applied size change in updateWindowSize loop
kiryldz 2c9d5a8
core: bail out of nativeSetSurface if ANativeWindow_fromSurface fails
kiryldz 97fdf5e
core: document onSurfaceTextureDestroyed return-value contract
kiryldz 4932fbb
core: null-guard renderer in nativeSendCameraFrame
kiryldz 3ec8963
vk: use discovered queueFamilyIndex for queue and command pool
kiryldz e87d183
core: serialize JNI entry points against nativeDestroy with a mutex
kiryldz e82444f
Potential fix for pull request finding
kiryldz 5b8aadc
Potential fix for pull request finding
kiryldz 40c6848
core: drop coreEngineMutex during CPU-fallback frame copy
kiryldz d7e2dfb
Potential fix for pull request finding
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