Game Developer · Engine Programmer
I build efficient workflows, simple tools, and game technology.
- elegant development environments
- minimal and debuggable engine architecture
- action games, systems, feel, and performance
neovim ghostty archlinux ripgrep git flecs raylib gltf blender pi
Games Samurai Dou 2 · Monster Hunter 2 · Armored Core 3: Silent Line · Dark Souls · Final Fantasy XII · Destiny 2 · Street Fighter 6 · 13 Sentinels: Aegis Rim · Vagrant Story · Titanfall 2
Stories Ghost in the Shell · Neon Genesis Evangelion · BLAME! · Berserk · Serial Experiments Lain · Patlabor · Made in Abyss · Under One Person · Biao Ren
Series The Wire · The Expanse · Dark
Build with taste. Keep it small, fast, and clear.
- GitHub: @jwu


