Friction → Focus → Understanding • Ghent, Belgium
LinkedIn
Frontend Engineer @Bricsys 24/7 (Hexagon AB) (Sep 2023 - Mar 2026)
- Conversion of Vue 2 to React as part of a migration using Module Federation (team effort).
- Built real time (NRL) projection of 3D annotations into 2D space for the browser based BIM viewer using React and CSS transforms across both 2D and 3D repos with shared functionality.
- Diagnosed and resolved critical localization failures after global Keycloak upgrade by implementing scalable language and dialect support and automating translation workflows.
- Daily tasks included: feature design, releasing (Azure), cross team feature ideation, writing documentation, component performance measuring, i18n/i11y, testing... etc.
Podcast Tooling & Production @BLANC (Jan 2022 - May 2026)
- Maintained website, social media and handled editing workflows.
- Explored AI-assisted automation to reduce manual editing effort.
Indie Game Developer @Curve Fever (April 2026 - present)
- Game development and prep
- Steam release
- Playing since highschool, now going pro (Steven Pressfield)
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Timesheet Automation
Headless background process and CLI that pulls Git commits and PR data to auto-fill R&D entries into the internal Bricsys timesheets app. Turned a slow manual daily/weekly process - on an outdated UI - into a optional quick review. |
fluidity
WebGPU-first fluid simulation library with Navier-Stokes solver. Supports text and image React components. Runs in Web Worker via OffscreenCanvas for optimal performance. |
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PIIPAYA
Local macOS PII redaction app with narrative coherence so text stays coherent for LLM analysis or human review. With easy file-drop > convert > download workflow. |
Core: React • TypeScript • JavaScript • Tailwind/SASS
AI/Tooling: Claude Code • Python • Ollama • WhisperX • Bash
Ecosystem: TanStack • Zustand • Node • Vite • Redux • ChakraUI
Experienced: Vue2 • Playwright • Figma • Keycloakify • Tauri • Three.js
Languages: Dutch (native) • English (C2) • French (B1)



