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@lrq3000 lrq3000 commented Mar 25, 2018

First, let me thank you very much for the amazing engine you provided and the tutorials.

I have enhanced the game a bit by replacing the assets with reusable ones under permissive licenses or made from scratch, and I added a new "out of time" gamemode with a timelimit to reach the next finish line with procedurally and randomly generated tracks (but the old "fastest lap" gamemode is still available, and also supports randomly generated track).

I also added a few things in the engine such as a rudimentary day-light cycle simply replacing the background with a progressive blending effect.

Also added a turbo, and support for mobile devices (with touch controls).

This PR is testable online here on my github: http://lrq3000.github.io/javascript-racer/

And the sourcecode is here (same as this PR): https://github.com/lrq3000/javascript-racer

Here are some screenshots:
javascript-racer screenshot night time
javascript-racer screenshot daylight

Ehuchet and others added 30 commits March 22, 2018 15:38
- includes new global var + code block at end of render function
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
…cross

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Signed-off-by: Stephen L. <lrq3000@gmail.com>
…when new track is shorter than previous one and cars position might overflow) + better defaults

Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
…ackground

Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
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…gth and not difficulty

Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
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lrq3000 added 11 commits March 29, 2018 03:31
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
Signed-off-by: Stephen L. <lrq3000@gmail.com>
@scottux
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scottux commented Sep 26, 2018

trippy.

@Smugglerofnoise
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Did you have a zip folder download available for this? Just getting into java so I can make mini games for my visual novel and I'd love to play around with this version some more, It looks really nice and the touch buttons are a neat functionality.

@lrq3000
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lrq3000 commented Oct 28, 2018

@Smugglerofnoise
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Awesome! Thanks for the quick response! 😊

@stewpidtnlvr
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stewpidtnlvr commented Oct 29, 2020

@lrq3000 literally right as I am looking for replacement sprites for the regular javascript racer to make a synthwave version, I find this lol should I still make it?

@lrq3000
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lrq3000 commented Oct 29, 2020

@stewpidtnlvr Yes, why not? Feel free to reuse sourcecode of this repo to speedup your work if you want or restart from scratch to entirely unleash your creativity :-)

@stewpidtnlvr
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stewpidtnlvr commented Nov 10, 2020

@lrq3000 I hate to bother you again, but would you mind telling me how to change one of the billboards? | edit: ok so I did some research. I was wondering if you could tell me how to edit the already-made svg file so I can change a billboard?

…undefined turbo_left hud html element (regression in 03e087e , fix #1)

Signed-off-by: Stephen L. <lrq3000@gmail.com>
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5 participants