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Pull requests: ioquake/ioq3
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Add Vulkan renderer from vkQuake3 (Sui Jingfeng's fork)
#861
opened Feb 11, 2026 by
runlevel5
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3 tasks done
Add little-endian PowerPC (ppc64le) support to VM JIT compiler
#860
opened Feb 9, 2026 by
runlevel5
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Make the FS_Seek implementation for inside PK3s slightly more sane
#854
opened Jan 17, 2026 by
inequation
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Fix rare patch collision issue that occurs on modern builds and not original quake3 binaries
#822
opened Oct 29, 2025 by
smallmodel
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feat(web): deploy web version for normal users on GitHub pages
#728
opened Jun 19, 2025 by
WofWca
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feat: add "RANDOM" bot to "ADD BOTS" menu
baseq3
enhancement
#727
opened Jun 17, 2025 by
WofWca
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refactor sdl_input.c to call gamepad functions in IN_ProcessEvents() instead of IN_GamepadMove()
#631
opened Jan 5, 2024 by
aisaboringname
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Safer auto-download handling, for maps but not code (#130)
#274
opened Mar 15, 2017 by
smcv
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Don't interpret K_KP_DOWNARROW and K_KP_UPARROW in console.
#269
opened Mar 7, 2017 by
mickael9
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Connection to a mod server causes crash after unloading UI VM
#214
opened Aug 27, 2016 by
wtfbbqhax
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