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16 changes: 11 additions & 5 deletions src/cmd/submit.rs
Original file line number Diff line number Diff line change
Expand Up @@ -665,12 +665,18 @@ pub async fn run_submit_tui(
let state = &mut app.result_page_state;

let mut result_page = ResultPage::new(result_text.clone(), state);
let mut last_draw = std::time::Instant::now();
while !state.ack {
terminal
.draw(|frame: &mut Frame| {
frame.render_stateful_widget(&result_page, frame.size(), state);
})
.unwrap();
// Force redraw every 100ms for smooth animation
let now = std::time::Instant::now();
if now.duration_since(last_draw) >= std::time::Duration::from_millis(100) {
terminal
.draw(|frame: &mut Frame| {
frame.render_stateful_widget(&result_page, frame.size(), state);
})
.unwrap();
last_draw = now;
}
result_page.handle_key_event(state);
}

Expand Down
107 changes: 78 additions & 29 deletions src/utils/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -48,38 +48,87 @@ pub fn get_popcorn_directives<P: AsRef<Path>>(filepath: P) -> Result<(PopcornDir
))
}

pub fn get_ascii_art() -> String {
let art = r#"
_ __ _ ______ _
| | / / | | | ___ \ | |
| |/ / ___ _ __ _ __ ___ | | | |_/ / ___ _| |_
| \ / _ \ '__| '_ \ / _ \| | | ___ \ / _ \| | __|
| |\ \ __/ | | | | | __/| | | |_/ /| (_) | | |_
\_| \_/\___|_| |_| |_|\___|_/ \____/ \___/|_|\__|

POPCORN CLI - GPU MODE

┌───────────────────────────────────────┐
│ ┌─────┐ ┌─────┐ ┌─────┐ │
│ │ooOoo│ │ooOoo│ │ooOoo│ │▒
│ │oOOOo│ │oOOOo│ │oOOOo│ │▒
│ │ooOoo│ │ooOoo│ │ooOoo│ ┌────────┐ │▒
│ └─────┘ └─────┘ └─────┘ │████████│ │▒
│ │████████│ │▒
│ ┌────────────────────────┐ │████████│ │▒
│ │ │ │████████│ │▒
│ │ POPCORN GPU COMPUTE │ └────────┘ │▒
│ │ │ │▒
│ └────────────────────────┘ │▒
│ │▒
└───────────────────────────────────────┘▒
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
"#;
pub fn get_ascii_art_frame(frame: u16) -> String {
let frame = frame % 3;
match frame {
0 => r#"
▗▖ ▗▖▗▄▄▄▖▗▄▄▖ ▗▖ ▗▖▗▄▄▄▖▗▖ ▗▄▄▖ ▗▄▖ ▗▄▄▄▖
▐▌▗▞▘▐▌ ▐▌ ▐▌▐▛▚▖▐▌▐▌ ▐▌ ▐▌ ▐▌▐▌ ▐▌ █
▐▛▚▖ ▐▛▀▀▘▐▛▀▚▖▐▌ ▝▜▌▐▛▀▀▘▐▌ ▐▛▀▚▖▐▌ ▐▌ █
▐▌ ▐▌▐▙▄▄▖▐▌ ▐▌▐▌ ▐▌▐▙▄▄▖▐▙▄▄▖▐▙▄▞▘▝▚▄▞▘ █

POPCORN CLI - GPU MODE

┌────────────────────────────────────────────┐
│ ╔══════════════════════════════════╗ ϟ │
│ ║ ▄▄ Graphics Processing Unit ▄▄║ ║ │▒
│ ║ ██████ 80GB HBM3 MEMORY █║ ║ │▒
│ ║ ▀▀▀▀▀▀ 700W TDP █║ ║ │▒
│ ╚══════════════════════════════════╝ │▒
│ ┌─────┐┌─────┐┌─────┐┌─────┐┌─────┐ │▒
│ │:::::││:::::││:::::││:::::││:::::│ │▒
│ └─────┘└─────┘└─────┘└─────┘└─────┘ │▒
│ ┌──────────────────────────────────┐ │▒
│ │ discord.com/invite/gpumode │ │▒
│ │ ═══╧═══╧═══╧═══╧═══╧═══╧═══ │ │▒
│ └──────────────────────────────────┘ │▒
└────────────────────────────────────────────┘▒
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀"#.to_string(),
1 => r#"
▗▖ ▗▖▗▄▄▄▖▗▄▄▖ ▗▖ ▗▖▗▄▄▄▖▗▖ ▗▄▄▖ ▗▄▖ ▗▄▄▄▖
▐▌▗▞▘▐▌ ▐▌ ▐▌▐▛▚▖▐▌▐▌ ▐▌ ▐▌ ▐▌▐▌ ▐▌ █
▐▛▚▖ ▐▛▀▀▘▐▛▀▚▖▐▌ ▝▜▌▐▛▀▀▘▐▌ ▐▛▀▚▖▐▌ ▐▌ █
▐▌ ▐▌▐▙▄▄▖▐▌ ▐▌▐▌ ▐▌▐▙▄▄▖▐▙▄▄▖▐▙▄▞▘▝▚▄▞▘ █

POPCORN CLI - GPU MODE

┌────────────────────────────────────────────┐
│ ╔══════════════════════════════════╗ ϟϟ │
│ ║ ▄▄ Graphics Processing Unit ▄▄║ ║ │▒
│ ║ ██████ 80GB HBM3 MEMORY ███║ ║ │▒
│ ║ ▀▀▀▀▀▀ 700W TDP ███║ ║ │▒
│ ╚══════════════════════════════════╝ │▒
│ ┌─────┐┌─────┐┌─────┐┌─────┐┌─────┐ │▒
│ │:::::││:::::││:::::││:::::││:::::│ │▒
│ └─────┘└─────┘└─────┘└─────┘└─────┘ │▒
│ ┌──────────────────────────────────┐ │▒
│ │ discord.com/invite/gpumode │ │▒
│ │ ═══╧═══╧═══╧═══╧═══╧═══╧═══ │ │▒
│ └──────────────────────────────────┘ │▒
└────────────────────────────────────────────┘▒
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀"#.to_string(),
_ => r#"
▗▖ ▗▖▗▄▄▄▖▗▄▄▖ ▗▖ ▗▖▗▄▄▄▖▗▖ ▗▄▄▖ ▗▄▖ ▗▄▄▄▖
▐▌▗▞▘▐▌ ▐▌ ▐▌▐▛▚▖▐▌▐▌ ▐▌ ▐▌ ▐▌▐▌ ▐▌ █
▐▛▚▖ ▐▛▀▀▘▐▛▀▚▖▐▌ ▝▜▌▐▛▀▀▘▐▌ ▐▛▀▚▖▐▌ ▐▌ █
▐▌ ▐▌▐▙▄▄▖▐▌ ▐▌▐▌ ▐▌▐▙▄▄▖▐▙▄▄▖▐▙▄▞▘▝▚▄▞▘ █

art.to_string()
POPCORN CLI - GPU MODE

┌────────────────────────────────────────────┐
│ ╔══════════════════════════════════╗ ϟϟϟ │
│ ║ ▄▄ Graphics Processing Unit ▄▄║ ║ │▒
│ ║ ██████ 80GB HBM3 MEMORY █████║ ║ │▒
│ ║ ▀▀▀▀▀▀ 700W TDP █████║ ║ │▒
│ ╚══════════════════════════════════╝ │▒
│ ┌─────┐┌─────┐┌─────┐┌─────┐┌─────┐ │▒
│ │:::::││:::::││:::::││:::::││:::::│ │▒
│ └─────┘└─────┘└─────┘└─────┘└─────┘ │▒
│ ┌──────────────────────────────────┐ │▒
│ │ discord.com/invite/gpumode │ │▒
│ │ ═══╧═══╧═══╧═══╧═══╧═══╧═══ │ │▒
│ └──────────────────────────────────┘ │▒
└────────────────────────────────────────────┘▒
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀"#.to_string()
}
}

pub fn get_ascii_art() -> String {
get_ascii_art_frame(0)
}

pub fn display_ascii_art() {
let art = get_ascii_art();
Expand Down
14 changes: 12 additions & 2 deletions src/views/loading_page.rs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,17 @@ pub struct LoadingPage {
footer_area: Rect,
}

const GAUGE_COLOR: Color = ratatui::style::palette::tailwind::RED.c800;
fn get_gradient_color(progress: f64) -> Color {
// Convert progress from 0-100 to 0-1
let t = progress / 100.0;

// Start with red (255, 0, 0) and end with green (0, 255, 0)
let r = ((1.0 - t) * 255.0) as u8;
let g = (t * 255.0) as u8;
let b = 0;

Color::Rgb(r, g, b)
}

impl StatefulWidget for &LoadingPage {
type State = LoadingPageState;
Expand All @@ -40,7 +50,7 @@ fn render_gauge(area: Rect, buf: &mut Buffer, state: &mut LoadingPageState) {
let blk = Block::default().padding(Padding::horizontal(20));
Gauge::default()
.block(blk)
.gauge_style(GAUGE_COLOR)
.gauge_style(get_gradient_color(state.progress_bar))
.ratio(state.progress_bar / 100.0)
.render(area, buf);
}
Expand Down
27 changes: 18 additions & 9 deletions src/views/result_page.rs
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ pub struct ResultPageState {
pub horizontal_scroll: u16,
pub horizontal_scroll_state: ScrollbarState,
pub ack: bool,
pub animation_frame: u16,
}

#[derive(Default, Debug)]
Expand All @@ -37,29 +38,33 @@ impl ResultPage {
.content_length(num_lines);

state.horizontal_scroll_state = state.horizontal_scroll_state.content_length(max_width);
state.animation_frame = 0;

Self {
result_text: Paragraph::new(result_text),
}
}

fn render_left(&self, buf: &mut Buffer, left: Rect) {
fn render_left(&self, buf: &mut Buffer, left: Rect, state: &mut ResultPageState) {
let left_block = Block::bordered()
.border_type(BorderType::Plain)
.border_style(Style::default().fg(Color::Yellow));
.border_style(Style::default().fg(Color::Rgb(255, 165, 0)))
.title("GPU MODE")
.title_alignment(Alignment::Center);

let left_text = Paragraph::new(utils::get_ascii_art());
let left_text = Paragraph::new(utils::get_ascii_art_frame(state.animation_frame / 5));

left_text.block(left_block).render(left, buf);
}

fn render_right(&self, buf: &mut Buffer, right: Rect, state: &mut ResultPageState) {
let right_block = Block::bordered()
.border_type(BorderType::Plain)
.border_style(Style::default().fg(Color::Yellow))
.border_style(Style::default().fg(Color::Rgb(255, 165, 0)))
.title_alignment(Alignment::Center)
.title("Submission Results")
.title_bottom("Press q to quit...")
.title_style(Style::default().fg(Color::Red))
.title_alignment(Alignment::Right);
.title_style(Style::default().fg(Color::Magenta));

let result_text = self
.result_text
Expand All @@ -70,8 +75,9 @@ impl ResultPage {
}

pub fn handle_key_event(&mut self, state: &mut ResultPageState) {
if event::poll(std::time::Duration::from_millis(50)).unwrap() {
if let Event::Key(key) = event::read().unwrap() {
// Use a non-blocking poll
if let Ok(true) = event::poll(std::time::Duration::from_millis(0)) {
if let Ok(Event::Key(key)) = event::read() {
if key.kind != KeyEventKind::Press {
return;
}
Expand Down Expand Up @@ -115,10 +121,13 @@ impl StatefulWidget for &ResultPage {
type State = ResultPageState;

fn render(self, area: Rect, buf: &mut Buffer, state: &mut ResultPageState) {
// Increment animation frame on every render
state.animation_frame = state.animation_frame.wrapping_add(1);

let layout = Layout::horizontal([Constraint::Percentage(45), Constraint::Percentage(55)]);
let [left, right] = layout.areas(area);

self.render_left(buf, left);
self.render_left(buf, left, state);
self.render_right(buf, right, state);

let vertical_scrollbar =
Expand Down