Cherry-pick #1904: fix _get_property_list failing in thread scenarios#1928
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dsnopek merged 1 commit intogodotengine:4.5from Feb 16, 2026
Merged
Cherry-pick #1904: fix _get_property_list failing in thread scenarios#1928dsnopek merged 1 commit intogodotengine:4.5from
dsnopek merged 1 commit intogodotengine:4.5from
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We can certainly cherry-pick this! I'm not sure why I didn't mark it for cherry-picking initially However, I just wanted to point out that
In the old versioning scheme, yeah, using the |
dsnopek
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Feb 16, 2026
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My latest extension build still uses GodotCpp from the

godot-4.5-stabletag for compatibility, but is crashing in Godot 4.6 when expanding custom resources in the inspector (call stack indicates it's not the main thread):With a similar error in the console:
That #1904 seems to fix.
Btw, should I then use the
4.5branch instead of thegodot-4.5-stabletag when building releases? Given fixes may have been done, it seems tags are a bit useless besides marking the "first version supporting Godot x.x"