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Pull requests: gfx-rs/wgpu

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Pull requests list

Hal ray tracing pipelines
#9464 opened Apr 25, 2026 by Vecvec Contributor Loading…
4 of 8 tasks
[Dx12/hal] Add Queue::add_wait_fence / add_signal_fence for coordination with external APIs
#9463 opened Apr 25, 2026 by AdrianEddy Contributor Loading…
5 of 8 tasks
[Vulkan] Fallback to dedicated allocations when suballocation fails
#9462 opened Apr 25, 2026 by JMS55 Collaborator Loading…
6 of 8 tasks
[Vulkan/hal] Add Queue::add_wait_semaphore functions
#9461 opened Apr 25, 2026 by AdrianEddy Contributor Loading…
5 of 8 tasks
Add raw_handle method on vulkan::Buffer
#9459 opened Apr 22, 2026 by WillowGriffiths Loading…
5 of 8 tasks
[Vulkan] Add drop_guard to Buffer for externally owned buffers
#9452 opened Apr 20, 2026 by AdrianEddy Contributor Loading…
4 of 8 tasks
msl: fix cooperative matrix loading semantics
#9451 opened Apr 20, 2026 by kvark Member Loading…
6 of 8 tasks
Ray tracing pipelines for wgpu
#9450 opened Apr 20, 2026 by Vecvec Contributor Draft
3 of 8 tasks
Vulkan: Use Drop impl for swapchain and surface
#9449 opened Apr 20, 2026 by CldStlkr Contributor Loading…
4 of 8 tasks
Add emit_int_div_checks option to skip integer division safety wrappers
#9443 opened Apr 18, 2026 by kvark Member Loading…
6 of 8 tasks
[msl] Make ray queries safer
#9442 opened Apr 18, 2026 by Vecvec Contributor Loading…
7 of 8 tasks
Add WebGL2 Adapter::new_external() + context accessor
#9438 opened Apr 17, 2026 by pepperoni505 Loading…
5 of 8 tasks
Add TextureFormat::srgb_view_formats
#9435 opened Apr 16, 2026 by atlv24 Collaborator Loading…
4 of 6 tasks
Add naga-types crate
#9434 opened Apr 15, 2026 by inner-daemons Collaborator Loading…
5 of 6 tasks
fix(core): dont panic in Queue::drop
#9427 opened Apr 14, 2026 by atlv24 Collaborator Loading…
6 tasks
Add angle as gl backend on Windows
#9422 opened Apr 13, 2026 by csmoe Contributor Loading…
[metal] arm64_32 (ILP32/watchOS) support
#9411 opened Apr 11, 2026 by matthargett Loading…
[naga msl-out] Remove unnecessary pub from Writer fields. area: naga back-end Outputs of naga shader conversion kind: refactor Making existing function faster or nicer lang: Metal Metal Shading Language naga Shader Translator
#9395 opened Apr 8, 2026 by jimblandy Member Loading…
implement debugPrintf in msl & spv
#9389 opened Apr 7, 2026 by 39ali Contributor Loading…
2 of 6 tasks
use threadgroup pointers instead of references in metal
#9380 opened Apr 6, 2026 by 39ali Contributor Loading…
2 of 6 tasks
Fix OOM validation on vulkan
#9359 opened Apr 2, 2026 by kristoff3r Contributor Loading…
3 of 6 tasks
implements #8119 : Metal backend's wgpu_hal::Device::wait implementat…
#9328 opened Mar 29, 2026 by 39ali Contributor Loading…
2 of 6 tasks
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