Example FPS game project using GONet as the multiplayer netcode powerhouse.
Things of note:
- The scene to use is Assets/Scenes/DATS_Main.unity
- Recently upgraded to GONet v1.5b3 (initially developed against v1.3)
- Recently upgraded to Unity 6.3 (initially developed against 2022.3 LTS)
- Server in production is ubuntu 22.04.2 LTS and the Unity Dedicated Server, Linux IL2CPP was used