Releases: frame-script/FrameScript
Releases · frame-script/FrameScript
0.0.10
Changes in 0.0.10
- Added PSD tools
const PsdTest = () => {
const SimpleLipSync = createSimpleLipSync({
kind: "bool",
options: {
Default: "表情/口/1",
Open: "表情/口/1",
Closed: "表情/口/5",
},
})
return (
<Frame absolute scale={0.25}>
<PsdCharacter psd="assets/zundamonA.psd">
<SimpleLipSync
voice="assets/001_ずんだもん(ノーマル)_ずんだもんなのだ.wav"
threshold={0.05}
/>
</PsdCharacter>
</Frame>
)
}0.0.9
0.0.8
0.0.7
0.0.6
Changes in 0.0.6
- Added
<Img/>for drawing images (using this component can fix flickering during rendering). - Added
progress: Variable<number>to<DrawText/>and<DrawTex/>, so it can be used withuseAnimation. useAnimation()anduseVariable()now support RGBA color codes.
Example:
const color = useVariable("#FFFFFF10")
useAnimation(async (context) => {
await context.move(color).to("#000000FF", seconds(1))
})0.0.5
Changes in 0.0.5
- Added
<DrawText/> - Added
<Character/> - Significantly improved rendering performance
- Significantly reduced UI overhead (made the UI much lighter)
- Fixed an issue where
<Clip>would sometimes fail to report its duration - Fixed an issue where preview playback could run slower than real time
- Added a YouTube-oriented volume normalization/adjustment feature to the render settings
- Other minor fixes
0.0.4
0.0.3
0.0.2
test-release
test3 remove ffmpeg_next
