Slight Adjustments to Various ARR Paths#275
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erdelf merged 1 commit intoerdelf:masterfrom Apr 17, 2026
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Adjusted Brayflox and Sunken Temple of Qarn with the changes discussed in the server. Also went over the rest of the ARR dungeons and made slight adjustments where necessary to help ensure enemies are killed before Interactables, to avoid getting interrupted while Interacting (to smooth things out for ppl that can't kill all the enemies before getting there). Exact details can be found in the paths' changelogs.
~Katsu
Edit: Once again, I've uploaded ARF in a PR titled "ARR Paths". Such is life. IIRC I tested and KillInRange without coords does nothing, so I added coords to the one on the elevator in ARF.