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6 changes: 3 additions & 3 deletions sp/src/game/server/ez2/ez2_player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1988,11 +1988,11 @@ void CEZ2_Player::Weapon_HandleEquip( CBaseCombatWeapon *pWeapon )
// Make sure Wilson doesn't remind us of our special weapons for at least 20 minutes
if (FClassnameIs( pWeapon, "weapon_hopwire" ))
{
AddContext( "xen_grenade_thrown", "1", 1200.0f );
AddContext( "xen_grenade_thrown", "1", gpGlobals->curtime + 1200.0f );
}
else if (FClassnameIs( pWeapon, "weapon_displacer_pistol" ))
{
AddContext( "displacer_used", "1", 1200.0f );
AddContext( "displacer_used", "1", gpGlobals->curtime + 1200.0f);
}
}

Expand Down Expand Up @@ -2056,7 +2056,7 @@ void CEZ2_Player::Event_ThrewGrenade( CBaseCombatWeapon *pWeapon )
if (FClassnameIs(pWeapon, "weapon_hopwire"))
{
// Take note of Xen grenade throws for 20 minutes
AddContext("xen_grenade_thrown", "1", 1200.0f);
AddContext("xen_grenade_thrown", "1", gpGlobals->curtime + 1200.0f);
}

AI_CriteriaSet modifiers;
Expand Down