[main] Update dependencies from dotnet/arcade, dotnet/arcade-services, dotnet/dnceng#16776
Conversation
…501.2 On relative base path root Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk From Version 11.0.0-beta.26230.2 -> To Version 11.0.0-beta.26251.2
…ild 20260427.1 On relative base path root Microsoft.DotNet.DarcLib , Microsoft.DotNet.ProductConstructionService.Client From Version 1.1.0-beta.26214.2 -> To Version 1.1.0-beta.26227.1
…430.1 On relative base path root Microsoft.DncEng.SecretManager From Version 1.1.0-beta.26223.1 -> To Version 1.1.0-beta.26230.1
|
Waiting on new update to move arcade-services back to 7.0.3 |
…506.2 On relative base path root Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk From Version 11.0.0-beta.26230.2 -> To Version 11.0.0-beta.26256.2
…ild 20260505.4 On relative base path root Microsoft.DotNet.DarcLib , Microsoft.DotNet.ProductConstructionService.Client From Version 1.1.0-beta.26214.2 -> To Version 1.1.0-beta.26255.4
…507.3 On relative base path root Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk From Version 11.0.0-beta.26230.2 -> To Version 11.0.0-beta.26257.3
|
@ViktorHofer only when roll out Maestro we promote a build. We could flow from |
|
Was just curious :) |
|
@ViktorHofer not sure how to handle the dependency on |
…b2-48c0-a400-e4c548424941
YESSS |
|
I think it makes sense to update dependencies automatically via dependabot. It looks like arcade-services is configured correctly to receive updates but arcade isn't. It would be good to fix that. Source-build won't be impacted by most of these changes as it a) overrides the version and b) only depends on a very small subset of external dependencies. Now that we don't target .NET Framework in msbuild tasks anymore and don't need to constraint ourselves on the host environment (i.e. binding redirects), dependency updates should be able to happen freely. Overall, I don't see a problem with the arcade-services dependency here or in the VMR. |
…511.2 On relative base path root Microsoft.DncEng.SecretManager From Version 1.1.0-beta.26223.1 -> To Version 1.1.0-beta.26261.2
Source-build might be affected. It does override versions, but not in all cases. For reference packages, SBRP produces a specific set of versions of each package, and uses of the ref packages are NOT overridden downstream. So, we do need to be careful about upgrading with abandon. |
|
NuGet dependencies recently got added to use PSB in Arcade. Looking at Versions.props, I don't see anything remaining that would fall into the "can't update in Arcade but in arcade-services" bucket. Sure, things like Newtonsoft.Json that come via SBE need some manual work to update but that happens very infrequently. |
CheckRequestRegistration hits the symbol-request HTTP endpoint and on auth failure logs an error via the TaskTracer, which surfaces as a BuildError. In dryRun mode (used by tests and dry runs) we should not contact the symbol server, matching the existing guard around RegisterAndPublishRequest. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
…511.2 On relative base path root Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk From Version 11.0.0-beta.26230.2 -> To Version 11.0.0-beta.26261.2
This pull request updates the following dependencies
From https://github.com/dotnet/arcade
From https://github.com/dotnet/dnceng