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@didntpot didntpot commented Dec 9, 2025

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// checkNetIsolation checks if a loopback exempt is in place to allow the
// hosting device to join the server. This is only relevant on Windows. It will
// never log anything for anything but Windows.
func (srv *Server) checkNetIsolation() {
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explanation: since now the game runs on GDK, checkNetIsolation function is obsolete and unneeded.

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