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@achimmihca
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Beeing able to disable Domain Reload is a great performance improvement during development.
For this to work, static fields have to be reset manually.
See also https://docs.unity3d.com/2020.1/Documentation/Manual/DomainReloading.html

The option to disable Domain Reload is available since Unity 2019.3 (I think)

Co-authored-by: Kabu Värälä <Kabu4ce1@users.noreply.github.com>
@bobmoff
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bobmoff commented Apr 2, 2024

I am getting into issues when I turn off "Domain reload". Is there a workaround to make this work ?

@achimmihca
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This PR already contains the workaround. Take a look at the changed file.

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3 participants