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refactor: device module #7222
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refactor: device module #7222
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,64 @@ | ||
| #include "dsp_selector.h" | ||
| #include <string> | ||
| #include <stdexcept> | ||
|
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||
| #ifdef __DSP | ||
|
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||
| namespace base_device | ||
| { | ||
| namespace memory | ||
| { | ||
|
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||
| // Global selector instance | ||
| std::unique_ptr<DspSelector> dsp_selector = nullptr; | ||
|
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||
| // Get current DSP selector | ||
| DspSelector* get_dsp_selector() | ||
| { | ||
| if (!dsp_selector) | ||
| { | ||
| throw std::runtime_error( | ||
| "ModuleBase::memory::get_dsp_selector: " | ||
| "DSP selector not initialized. Call init_dsp_selector first." | ||
| ); | ||
| } | ||
| return dsp_selector.get(); | ||
| } | ||
|
|
||
| // Default DSP selector implementation | ||
| class DefaultDspSelector : public DspSelector | ||
| { | ||
| private: | ||
| int rank_ = 0; | ||
|
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| public: | ||
| int get_rank() const override | ||
| { | ||
| return rank_; | ||
| } | ||
|
|
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| void set_rank(const int rank) override | ||
| { | ||
| if (rank < 0) | ||
| { | ||
| throw std::runtime_error( | ||
| "ModuleBase::memory::DspSelector: " | ||
| "DSP rank must be non-negative" | ||
| ); | ||
| } | ||
| rank_ = rank; | ||
| } | ||
| }; | ||
|
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||
|
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| // Create default DSP selector and set it as global | ||
| void create_default_selector(const int rank) | ||
| { | ||
| dsp_selector = std::unique_ptr<DefaultDspSelector>(new DefaultDspSelector()); | ||
| dsp_selector->set_rank(rank); | ||
| } | ||
|
|
||
| } // namespace memory | ||
| } // namespace base_device | ||
|
|
||
| #endif | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,35 @@ | ||
| #ifndef MODULE_DEVICE_DSP_SELECTOR_H_ | ||
| #define MODULE_DEVICE_DSP_SELECTOR_H_ | ||
|
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| #ifdef __DSP | ||
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| #include <memory> | ||
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| namespace base_device { | ||
| namespace memory { | ||
|
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| // DSP selector interface | ||
| class DspSelector { | ||
| public: | ||
| virtual ~DspSelector() = default; | ||
| // Get DSP rank | ||
| virtual int get_rank() const = 0; | ||
| // Set DSP rank | ||
| virtual void set_rank(const int rank) = 0; | ||
| }; | ||
|
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| // Global selector instance | ||
| extern std::unique_ptr<DspSelector> dsp_selector; | ||
|
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| // Get current DSP selector | ||
| DspSelector* get_dsp_selector(); | ||
|
|
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| // Create default DSP selector and set it as global | ||
| void create_default_selector(const int rank); | ||
|
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| } // namespace memory | ||
| } // namespace base_device | ||
|
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| #endif // end __DSP | ||
|
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| #endif // MODULE_DEVICE_DSP_SELECTOR_H_ |
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This dsp_selector belongs to base_device::memory, but will be used by every function that needs to be run on DSP.
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I think that's fine.