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Superplume: a Perfect World 2 fork

This is yet another trivial fork of the map script Perfect World 2 for Civilization 4.

Superplume.py result

Changes

  • Place glaciers along the northern and southern edges, as in the official maps.
  • Prevent peaks from being next to oceans.
  • Ensure that every sea resource is accessible from the coast.
  • Simplify the code by removing unnecessary definitions and lines.
  • Formatted the code by using Black to make it easier to maintain.
  • Minor bug fixes

License

GNU General Public License v2.0 or later

Development Notes

The game's map scripting reference is located at: Assets\Python\EntryPoints\CvMapScriptInterface.py.

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Civilization IV map script (a Perfect World 2 fork)

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