This is yet another trivial fork of the map script Perfect World 2 for Civilization 4.
- Place glaciers along the northern and southern edges, as in the official maps.
- Prevent peaks from being next to oceans.
- Ensure that every sea resource is accessible from the coast.
- Simplify the code by removing unnecessary definitions and lines.
- Formatted the code by using Black to make it easier to maintain.
- Minor bug fixes
GNU General Public License v2.0 or later
The game's map scripting reference is located at: Assets\Python\EntryPoints\CvMapScriptInterface.py.
