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The documentation doesn't mention that users need to handle font imports separately. Since fonts were moved to a separate fonts.pcss file that is not included in the base styles, users will not have access to the Inter and JetBrains Mono fonts unless they explicitly import them. The README should be updated to document how fonts should be imported, or fonts should be included in the base styles export.
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Font imports have been removed from typography.pcss and moved to fonts.pcss, but fonts.pcss is not being imported in the base styles (index.pcss). This means that when consumers import '@codexteam/ui/styles', they will not get the required font files. Either add fonts.pcss to the vite.config.ts rollup input as a separate entry point, or re-add the font imports back to typography.pcss.
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The documentation doesn't mention that users need to handle font imports separately. Since fonts were moved to a separate fonts.pcss file that is not included in the base styles, users will not have access to the Inter and JetBrains Mono fonts unless they explicitly import them. The README should be updated to document how fonts should be imported, or fonts should be included in the base styles export.